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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old January 28th, 2009, 04:41 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 v0.76 - lets go MP

hmm seems much better now, haven't done much testing but the map loads.

The way I made the space provinces in the boxes does mean you have to be carefull when clicking those. (the dot is on one side of the planet so clicking on the wrong side of the planet means you'll get another one)

I'm thinking that maybe the spacekraken provinces are a bit strongish btw.. maybe less small kraken woudl be better.. (goes for my old map too) what do you all think.

3 spaceeel might be a lil tough too...
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old January 28th, 2009, 05:57 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 v0.76 - lets go MP

You know what, you're right, I had to convert the image to be able to work on it and I probably should have sent you that version of the picture. If you have it working properly though that is good. I most certainly didn't set all provinces to no start, all the major planets should have 1 no start location on it where I didn't add any map commands.

I agree, space kraken provinces can be pretty strong. They're still not as strong as space eels though, even in what seems like obscene numbers. I think most of my space kraken provinces are actually a bit lighter on numbers than some of the solar system map's provinces, though there are one or two with ~30... :P 3 space eels is definitely pretty strong, but again, there are one or two provinces in the other map with that many space eels. That said, I don't terribly mind reductions in quantity to those. Especially if they happen to be right next to a planet, I wasn't very careful in the end about just what I put where.

Have you found any of the special commanders yet?
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Old January 28th, 2009, 07:05 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 v0.76 - lets go MP

Darkwind: I may consider doing it if it's straightforward and easy-seeming. But I'm betting it would be painful. If we use a different set for each terrain type... ugh! Then I would have to go and figure out what all terrain all the provinces are before I went in to set them.
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