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January 28th, 2009, 08:43 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Re: Multiplayer Campaign Idea
Quote:
Originally Posted by iCaMpWiThAWP
Are the Combat Command Things the regiments? how about some regimental assets, or even corps assets given for the division CO, like an extra arty battallion
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Yes, basically they are 2 Battalions in a Combat Command, that cross attach between themselves. The Armor Battalion gives 1 company of tanks to the Infantry BN and the Infantry Battalion gives them an Infantry company in return.
Combat Commands have available Division and Corps assets BUT I am limiting these somewhat to keep things manageable for me. Things may be kind of confusing until I start creating the the final, detailed OOB's.
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January 28th, 2009, 09:01 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
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Re: Multiplayer Campaign Idea
Quote:
Originally Posted by Double_Deuce
Quote:
Originally Posted by iCaMpWiThAWP
Are the Combat Command Things the regiments? how about some regimental assets, or even corps assets given for the division CO, like an extra arty battallion
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Yes, basically they are 2 Battalions in a Combat Command, that cross attach between themselves. The Armor Battalion gives 1 company of tanks to the Infantry BN and the Infantry Battalion gives them an Infantry company in return.
Combat Commands have available Division and Corps assets BUT I am limiting these somewhat to keep things manageable for me. Things may be kind of confusing until I start creating the the final, detailed OOB's.
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Call for help if you need any 
btw, me and BK are the only members? still need 12 more D:
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Last edited by iCaMpWiThAWP; January 28th, 2009 at 09:13 PM..
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January 30th, 2009, 02:46 AM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
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Re: Multiplayer Campaign Idea
Good day, DD
Might be interested I'll read the rules, then I've couple questions, but the rules may answer them
Bob out 
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January 30th, 2009, 04:37 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
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Re: Multiplayer Campaign Idea
Quote:
Originally Posted by PanzerBob
Might be interested I'll read the rules, then I've couple questions, but the rules may answer them
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The attachment doesn't contain any rules as they are still being written out. What I attached was a description of the process that players will need to know/do in order create the battle file (based on their mission) and to accurately purchase their assigned OOB for the battle itself. Yo need to be a little familiar with the Editor in order to do it.
I am checking on some things as they may require the CD version BUT if it does, we can work around that for those with only the DL version. IF you or anyone else reading through this, wants to play some interesting custom battles against the AI and as a member of a team, in a campaign like environment this might be worth jumping in on.
If you do have any questions please just ask.
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January 31st, 2009, 09:23 AM
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General
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Join Date: Jul 2008
Location: Uk
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Re: Multiplayer Campaign Idea
Sounds intresting DD & thanks for taking the time to trial it, downloading rules
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February 2nd, 2009, 02:07 AM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
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Re: Multiplayer Campaign Idea
DD
Sounds good, I have several questions. When did you think this would get rolling, roughly? What if a player is away for a week or so?
Bob out 
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February 2nd, 2009, 03:02 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Re: Multiplayer Campaign Idea
Quote:
Originally Posted by PanzerBob
DD
Sounds good, I have several questions. When did you think this would get rolling, roughly? What if a player is away for a week or so?
Bob out 
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Not sure on start. mainly testing waters ()and the actual rules need to be ironed out).
Should not be a problem if you are away for a week or so since all games are vs AI (I suspect some players will finish in a few days once they get their mission  ). I'm thinking 25-30 turn battles with a 30 day time limit. I am hoping we can turn battles, update OOB's generate next battle missions every 30 days with a 6 battle campaign.
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February 4th, 2009, 03:28 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Re: Multiplayer Campaign Idea
Quote:
Originally Posted by iCaMpWiThAWP
Call for help if you need any 
btw, me and BK are the only members? still need 12 more D:
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I could actually get this rolling with only 4 players (2x US and 2x German) for playtesting and working out the kinks.
I have most of the rules written down on paper but not in an electronic format. In truth, players will not need to know much of the inner workings except for the overall victory objective/conditions and what they need to do to play their battle. There is no strategic overlay/map and no replacement system. I will review the end game files and determine each units OOB available for the next battle (these will be adjusted so that they are "purchasable" in the WinSP Editor).
Players will only really be required to generate and play their battles and then provide me with the end game save file. They will also be required to write and send me a small AAR (nothing detailed) and maybe post some screenshots here for any lurkers enjoyment.
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February 4th, 2009, 04:02 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Multiplayer Campaign Idea
Quote:
Originally Posted by Double_Deuce
I could actually get this rolling with only 4 players (2x US and 2x German) for playtesting and working out the kinks.
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This would be the 901st Panzer Grenadier Regiment, Panzer Lehr Div (2 Battalions) for the Germans and Combat Command B, 4th Armored Div (2 Battalions) for the Americans. Both forces would have Armor mixed in with their Armored Infantry so each players would start with a mixed Armor/Infantry force.
I am looking at 3 rounds for the playtest campaign so that means 3 battles vs the AI for each player, probably 30 turn battles.
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February 4th, 2009, 07:54 PM
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Corporal
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Join Date: Feb 2007
Location: UK
Posts: 87
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Re: Multiplayer Campaign Idea
AS before you can count me in to command a kampfgruppe!
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