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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old January 30th, 2009, 01:04 AM

rdonj rdonj is offline
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Default Re: Dominions 3000 v0.76 - lets go MP

Krakens aren't really a big deal imo. They can be hardish to kill in massive numbers, but each ancient kraken is about as durable as 10 normal krakens. They also don't tend to kill huge numbers of units. Neoclidia for example can take 20+ krakens and lose no more than 2 units. Really 10 krakens isn't that much, but probably much more than 20 krakens is pushing it in some cases.

Space eels are a different matter. If you can't kill them in a few turns they can rout your whole army, kill commanders and generally make a mess of things. I was able to kill a 3 eel province today with the orcs with just a mix of shooters and choppers, taking 7 losses. Of course, I had 120 orcs spread out across 2 or 3 leaders.... Space eels are more of SC killers, but if you get unlucky a rout of your army can result in huge losses. And eels have an annoying habit of preying on commanders.

The way you're talking about skyboxes doesn't sound too bad. It would still be a bit of a hassle since province numbers aren't always connected but especially if it was phased in over time shouldn't be a big deal. But for what you're talking about I have sufficient documentation that it would just be double-checking against the province numbers. I wish I'd had the foresight to have checked province numbers of space near planets... grumble.

So when are we starting the mp game again?
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