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January 30th, 2009, 02:46 AM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
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Re: Multiplayer Campaign Idea
Good day, DD
Might be interested I'll read the rules, then I've couple questions, but the rules may answer them
Bob out 
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January 30th, 2009, 04:37 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Re: Multiplayer Campaign Idea
Quote:
Originally Posted by PanzerBob
Might be interested I'll read the rules, then I've couple questions, but the rules may answer them
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The attachment doesn't contain any rules as they are still being written out. What I attached was a description of the process that players will need to know/do in order create the battle file (based on their mission) and to accurately purchase their assigned OOB for the battle itself. Yo need to be a little familiar with the Editor in order to do it.
I am checking on some things as they may require the CD version BUT if it does, we can work around that for those with only the DL version. IF you or anyone else reading through this, wants to play some interesting custom battles against the AI and as a member of a team, in a campaign like environment this might be worth jumping in on.
If you do have any questions please just ask.
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January 31st, 2009, 09:23 AM
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General
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Join Date: Jul 2008
Location: Uk
Posts: 3,308
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Thanked 602 Times in 476 Posts
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Re: Multiplayer Campaign Idea
Sounds intresting DD & thanks for taking the time to trial it, downloading rules
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February 2nd, 2009, 02:07 AM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
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Re: Multiplayer Campaign Idea
DD
Sounds good, I have several questions. When did you think this would get rolling, roughly? What if a player is away for a week or so?
Bob out 
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February 2nd, 2009, 03:02 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Multiplayer Campaign Idea
Quote:
Originally Posted by PanzerBob
DD
Sounds good, I have several questions. When did you think this would get rolling, roughly? What if a player is away for a week or so?
Bob out 
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Not sure on start. mainly testing waters ()and the actual rules need to be ironed out).
Should not be a problem if you are away for a week or so since all games are vs AI (I suspect some players will finish in a few days once they get their mission  ). I'm thinking 25-30 turn battles with a 30 day time limit. I am hoping we can turn battles, update OOB's generate next battle missions every 30 days with a 6 battle campaign.
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February 2nd, 2009, 03:13 AM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
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Re: Multiplayer Campaign Idea
Good day DD
That's pretty ambitious, but I'll say tuned. I may have to drop some PBEM commitments to get into this.
Thanks, Bob out 
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