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Old February 3rd, 2009, 12:19 AM

licker licker is offline
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Default Re: LA Ulm: Goths Gone Wild! or, Flying Immortal Vampire Harbingers of Doooooooom!

Awake fountain of blood with D3ish B6ish.

Especially for CBM, you can have your first count around turn 5 or 6 depending on luck with the 1st blood hunt he does.

Resources are mostly useless to you anyway, sloth3 is no problem, blesses are worthless and your armies will consist of as many forge priests (you can communion them, you can forge crystal shields easilly, you can basically get any battlefield spells you want) as you can pull together (recruit anywhere afterall) and whatever chaffy chaff you want to stick in front of them (empower/equip someone to B3N3 and use advanced xbreeding...). So then yeah, turmoil 3 and luck 3 is also a pretty nice combo.

And that way you can even take some magic if you really want to.

And then you have your counts running around doing whatever you need them to do. They even generate freespawn for you to throw in with your chaff, and those thralls(?) don't rout much.

Yeah, you can toss in some rangers early, and make piles of them if you really need them I suppose.

Eventually you will have immortal flying thugs, massive communion potential, or just 50 some odd iron blizzards, or gifts from heaven, earthquake, stone rain, ... You have all the blood SC summons if you even need them.
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