.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old February 7th, 2009, 12:18 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Basic Battle Tactics?

If your opponent has troops of disparate type, and no missile troops.
Sit as far back in the corner ... with hold and attack. Let him move to you (at his disparate rates). it will string him out.
Reply With Quote
  #2  
Old February 7th, 2009, 05:12 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Basic Battle Tactics?

Well, perhaps I worded my commander comments too extremely. I dont mean that you should ruin your chosen squad size or army layout in order to pack them all under one commander. Just that you should pack as many men into the commanders available instead of trying to have a broad commander base with only a squad or a few men under each. Its not worthwhile (in gold) to pay for a commander layout which is resistant to assassination if you know your opponent cant assassinate. And thats very easy to determine from thier nation and the time period of the game.
Reply With Quote
  #3  
Old February 7th, 2009, 09:00 PM
Wrana's Avatar

Wrana Wrana is offline
Major
 
Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
Wrana is on a distinguished road
Default Re: Basic Battle Tactics?

Also, let's not forget that unless assassin is something like succubus or a mage he can often be stopped by guards - and items he carries get lost. Also, some items on commander would help in it - and be useful in other cases, too... So I'd say that assassins are more useful against mages/priests than against army leaders.
Reply With Quote
  #4  
Old February 7th, 2009, 10:00 PM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Basic Battle Tactics?

If I see an army with just one or two commanders and I want to prevent it from attacking one of my provinces or force it to retreat (especially in the case of a sieging army where there is no PD commander to prevent a commander-less rout), then I will be very likely to target it with Earth Attacks or Seeking Arrows or whatever I have available.

Actual vanilla assassin units are not very useful for the reasons you state, and also they are usually not where you need them.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #5  
Old February 8th, 2009, 12:50 PM
Wrana's Avatar

Wrana Wrana is offline
Major
 
Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
Wrana is on a distinguished road
Default Re: Basic Battle Tactics?

Agree, Seeking Arrow works. It even works in case of many commanders - it just needs to be numerous enough. But I prefer to use it before big battle to soften up the enemy - not against army with 1-2 commanders which then doesn't arrive (unless my forces are inferior to this army, of course). Still, opportunity cost between having a commander with anti-missile protection or many commanders with no protection may vary depending on your situation...
Reply With Quote
  #6  
Old February 8th, 2009, 01:10 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Basic Battle Tactics?

Zapping an army with 1-2 commanders is a pretty good use of Seeking Arrow though. You can attack the province the army was due to leave with confidence that you'll be facing a big disorganised blob of troopers in the center of their deployment area.
Reply With Quote
  #7  
Old February 8th, 2009, 02:37 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Basic Battle Tactics?

Quote:
Originally Posted by Gregstrom View Post
Zapping an army with 1-2 commanders is a pretty good use of Seeking Arrow though. You can attack the province the army was due to leave with confidence that you'll be facing a big disorganised blob of troopers in the center of their deployment area.
Well, personally I'd be stoked if the enemy had 2-3 commanders. Let a large portion of the army arrive to be slaughtered (perhaps entirely without their shock troops, or their front line), then counter attack the rest from a position of strong advantage.

If you kill all the commanders, yeah you can certainly milk some strong advantage from that, but I prefer to divide and conquer.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.