.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old February 6th, 2009, 01:16 AM
AreaOfEffect's Avatar

AreaOfEffect AreaOfEffect is offline
Major
 
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
AreaOfEffect is on a distinguished road
Default Re: Basic Battle Tactics?

Like most things in this game, there are advantages and draw backs to everything you do. For example, building up a larger squad has the advantage of being more difficult to route because it takes more damage to bring it's moral down. However, large squads don't get a good distribution of surface area against enemy squads, which translates to less overall damage output.

Smaller squads can be arranged to span the length of the field and will hug the enemy formations better. However, smaller squads can more easily route from a solitary AoE attack, such as the fireball. This might cause a portion of your army to break away and retreat while everyone else fights, which can cause enemy units to penetrate your front line or just flat out outnumber you for the majority of the battle.

I tend to make my squads a minimum of 20 units for this very reason.

Don't ignore commands like attack archers or fire largest monster. Such commands can by themselves achieve victory when given the proper circumstance. Attack archers is a great way to get cavalry to bypass the froward squads in most situations.
__________________
Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:09 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.