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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old February 7th, 2009, 10:43 AM

Aezeal Aezeal is offline
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Default Re: Modding shortlist

items, yes, paths would just be under it's newmonster modding stuff
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old February 7th, 2009, 10:50 AM

analytic_kernel analytic_kernel is offline
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Default Re: Modding shortlist

Quote:
Originally Posted by Aezeal View Post
items, yes, paths would just be under it's newmonster modding stuff
Well, I was actually drawing inspiration from the map editing commands, where commander paths can be customized beyond their monster chasis. I know we're talking about modding and not map editing here, but it would still be nice to have the additional customization for mercs. But, even the original list that Burnsaber gave would be a good start.
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