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  #241  
Old February 9th, 2009, 01:19 PM

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Default Re: Chronicles_EA: Second-pass Signup and Discussion

"I received a pretender file from you, and it seems to be all fine."
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  #242  
Old February 9th, 2009, 03:45 PM
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Default Re: Chronicles_EA: Second-pass Signup and Discussion

Here's who we know has received pretender confirmation. Incidentally, Wrana, you don't think theres a chance that Llama manually adding you to the game might account for the pretender discrepency? *shrugs*

Sauromatia - Mithras - Confirmed
Marverni - Vanslime -
Ulm - Jybalbyle -
Helheim - Baalz -
C'tis - NKIan -
Agartha - Ruminant - Confirmed
Atlantis - Darkwind - Confirmed
Arcoscephale - Radiogibbon -
Lanka - Wrana - Confirmed, most likely
Oceania - Tifone - Confirmed
Pangaea - BigandScary -
Mictlan - Mictlan - Confirmed
Abysia - Incabulos - Confirmed

Edit: Apparently this forum has declared a jihad of sorts on the space bar.
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  #243  
Old February 9th, 2009, 04:47 PM
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Default Re: Chronicles_EA: Second-pass Signup and Discussion

Dug up my confirmation E-mail. It says I'm ok.
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  #244  
Old February 9th, 2009, 05:03 PM
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Default Re: Chronicles_EA: Second-pass Signup and Discussion

Llamaserver says Marverni is fine.
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  #245  
Old February 9th, 2009, 06:44 PM
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Default Re: Chronicles_EA: Second-pass Signup and Discussion

I am not sure. But - Chronicles_MA there was a similar problem and the Pretender works just fine (actually, he'd awakened lately, kicked some underlings and is now going to further vent his frustration on actual enemies ). I can resend EA Pretender directly to you if you PM me your mail account (don't want to bugger Llama more than necessary)...
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  #246  
Old February 10th, 2009, 11:22 PM
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Default Re: Chronicles_EA: Second-pass Signup and Discussion

Alrighty, just waiting on two people getting back to me. It's probably a harmless bug after all, but I'll wait til I get confirmation from everyone just in case.

And nah, sounds like you should be fine Wrana.
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  #247  
Old February 11th, 2009, 06:43 AM

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Default Re: Chronicles_EA: Second-pass Signup and Discussion

Ah! You could have asked me, you know, being as it looks like some kind of bug. Anyway, I don't know why it said 12 but it definitely has 13. I've corrected it now.

Incidentally if there _was_ a problem like someone sending in a pretender without using CBM, the LlamaServer has no way to catch it. So you would only know when you started the game and it said someone had cheated (in which case you'd just un-start the game and get them to resubmit their pretender).
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  #248  
Old February 11th, 2009, 08:26 AM
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Default Re: Chronicles_EA: Second-pass Signup and Discussion

Quote:
Originally Posted by Ruminant View Post
Edit: Apparently this forum has declared a jihad of sorts on the space bar.
Welcome to HTML, where usually all kinds of whitespace is contracted to a single space. The forum software actually does help users a lot by keeping linebreaks because it adds the relevant HTML tags when rendering a post.

If you want to keep text indentation, then wrap the relevant section in code tags. That's the button that looks like a sharp (#) in the editor window.
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  #249  
Old February 11th, 2009, 09:46 AM
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Default Re: Chronicles_EA: Second-pass Signup and Discussion

You heard the goat-sheep-camel-thing - we're good to go!

Major kudos to Llama for taking the time to look at the issue, thank you muchly

Without further ado, I declare this game open for business with 13 players. *snips ribbon*

Turns at what, 72 hours to start and ballooning out quite soon? Remember you just have to let me know and they can be extended to whatever length you need.
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  #250  
Old February 11th, 2009, 10:00 AM

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Default Re: Chronicles_EA: Second-pass Signup and Discussion

72 hours to start is long. Normal games have 24 hours for the first 10-30 turns. Even given that you have chronicles to write, you may want to be careful of making the turns too long, lest it gets a bit slow.

Just a comment, obviously go with the players' consensus.
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