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Old February 14th, 2009, 12:11 AM

chrispedersen chrispedersen is offline
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Default Re: Ulmish Civil Wars - All Ulm all of the time...

Qm,

I have an idea which I have been thinking about incorporating into my version of cbm; perhaps you'd like to consider it.

Here are three options I have been considering:

1. Make the attack armor negating/armor piercing. I tend more toward the former.
2. Giving pikes a first strike bonus, like the lance.
2. Giving pikes the weapons an add on attack, that is a one time thing, something like what a net gets.

What would make the most sense would be a one time effect that was AoE/AN - but not a lot of damaage.

This would work best against heavily armored targets - just like pikes traditionally were used for.
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Old February 14th, 2009, 12:36 AM

quantum_mechani quantum_mechani is offline
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Default Re: Ulmish Civil Wars - All Ulm all of the time...

Quote:
Originally Posted by chrispedersen View Post
Qm,

I have an idea which I have been thinking about incorporating into my version of cbm; perhaps you'd like to consider it.

Here are three options I have been considering:

1. Make the attack armor negating/armor piercing. I tend more toward the former.
2. Giving pikes a first strike bonus, like the lance.
2. Giving pikes the weapons an add on attack, that is a one time thing, something like what a net gets.

What would make the most sense would be a one time effect that was AoE/AN - but not a lot of damaage.

This would work best against heavily armored targets - just like pikes traditionally were used for.
All of those look pretty extreme, I think I'd probably rather leave them as base than something with such a huge impact.

One thing though, all the CB versions are confusing people quite a lot, so I'd appreciate it if you called any tangential mods by some unrelated name (though whatever part of CB you wish to use you are welcome too).
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