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Old February 25th, 2009, 12:12 AM

Alpine Joe Alpine Joe is offline
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Default Re: Kailasa guide

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Originally Posted by statttis View Post
How about a great sage instead of the enchantress? A great sage with Order 3 Sloth 3 Heat 3 Mis 2 Magic 1 and a bunch of magic can research alt-3 by turn 4. Then you send out your 4 yakshas who can buff up and have minor earth, nature, fire, air blesses. The first 5 turns are slow but after that your expansion ramps up quickly enough that you could be leading in provinces and research.

I faced a similar pretender design for Eriu in a recent game and it turned out pretty well for him. It went so well that he eliminated me before year 2 ended, and I think he's currently one of the top contenders in the game.

I think with a couple tweaks your strategy has some real promise
Well I thought about the sage, and i think its a good debate. However the enchantress comes with pearl generation, which I like, and its cheaper to get enough air to cast fog warriors. I could certainly see an argument for the sage though. I will try out the build later tonight and see if it works as well. Also on the agenda: see if yakshas can expand with stoneskin.


Edit: I tried it out with the sage and stoneskin. Stoneskin lets you unleash your first yaksha expansion party on turn 3. You can then expand as quickly as you build yakshas, switching to ironskin on turn 5 and invulnerability on turn 11-12. The sage dramatically improves research. You lose out on pearl generation, and casting fog warriors is a little harder, but I think it is well worth it.

Good idea statttis, this is exactly the kind of feedback I was looking for. Now Kailasa's expansion really is competitive.

Last edited by Alpine Joe; February 25th, 2009 at 12:27 AM..
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Old February 25th, 2009, 02:30 AM

chrispedersen chrispedersen is offline
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Default Re: Kailasa guide

Alpine,

First of all, good job.

Second - have you looked at the other guide for kailasa, at all for tricks?
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Old February 25th, 2009, 02:09 PM

Alpine Joe Alpine Joe is offline
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Default Re: Kailasa guide

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Originally Posted by chrispedersen View Post
Alpine,

First of all, good job.

Second - have you looked at the other guide for kailasa, at all for tricks?

Actually my reason for writing this guide was that I wanted to play kailasa but the other guide simply doesn't work. Expanding early is very cumbersome, and your sacreds still have huge weaknesses. If you go imprisoned for a huge dual bless, you have trouble generating enough early research to get things to help you counter all of the sacreds weaknesses. A lot of the stuff late game seems pretty good. I agree that Rudras are very powerful as SC/Anti-Sc, and of course clamming is very important.

The thing is, even without a huge bless, your sacreds are still great troops. YOu can pay out the *** for a fire bless or something to make them better at attacking, but i think regular sacreds attacking something that has had armor destroyed by ironbane will do as much or more damage as fire blessed ones.

And fog warriors/marble warriors is far far better defense than twist fate and some MR and defense.

This build is all about the timeframe you are getting stuff.
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