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  #1  
Old March 1st, 2009, 04:25 PM

Mithras Mithras is offline
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Default Re: Assassinations

How many 5 earth mages does your enemy have? Chances are not many.
Taking this into acount what can you do about them?
Get a fire mage to put up a dome of flaming death on an area which is often attacked (make a target out of it) a couple of earth attacks come in and the mages get fried. Your aponent decides they're better off using their mages to cast earthquake.

If you scout around a bit you can find the locations of these earth mages now spam seaking arrow/ mind hunt depending on your enemy and hey they don't have earth mages anymore.

Or you can just gear up your mages like you said. Or get a few large body guards that wont be trampled. Hey look a niche use for the iron dragon !

You can also recruit loads of week comanders as alternative targets. Killing onme indy comander is not a good way to use a 5E mage.

All in all I'd call earth attacks more of an annoyance than game breaking. And I bet astral corruption would really annoy you

Oh and experiment with SCs. When you get something that eats earth attacks for appertizers before chomping through a good sized, mage supported army, and that can teleport, come back and say that about defensive strategies. They of course have their own counters.
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Old March 1st, 2009, 05:51 PM

Dorjan Dorjan is offline
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Default Re: Assassinations

Some good ideas there!

The issue is with the people that can defeat earth elementals, not the ones that can't... my top mages need to be set to be able to kill other things during the battle and without bodyguards during the battle they will be vunl to flying troops...

Swings and round abouts I know, I just think that the way things are atm makes it stupid. I don't mind loosing men to a good assasin, I think it's great! GJ! But when someone runs from an assasin to die and doesn't even give it a shot makes me feel angry and not wanting to play (game breaking).

Everything else about dom3 plays how you expect. Why not this? There must be better options (like paralizing them in fear for failed moarle) instead of running and dieing so at least I can see it happening...
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