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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old March 2nd, 2009, 01:23 PM
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Jarkko Jarkko is offline
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Default Re: ChrisCBM1.482

Chris, if I may comment

I think you should call your mod ABM (Alternate Balance Mod), to make it clear it is an alternative. Also, because it is called "balance mod", I would suggest you leave out the new spells and items and make a separate mod for them. Personally I like your bug-fixes and old-age fixes, but I do not feel that comfortable with the new thingies in the mod. I hope it would be possible to cherry pick and just take the fixes, because they are IMO sorely needed
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Old March 2nd, 2009, 01:46 PM

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Default Re: ChrisCBM1.482

I am glad this mod fixes the agartha Blindfighters but I can't get it to run with the cbm mod. I am new to using mods. do I need to do anything special beyond putting it in the mod folder?
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Old March 2nd, 2009, 02:11 PM

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Default Re: ChrisCBM1.482

Ok. ABM it is. (yay!). And I will be modularizing things in the next version.

Mor: I'll try to help you offline if you want. The last released version did not work *with* CBM it incorporated CBM into it - so all you needed was the one mod file chrisCBM1.482 (or whatever one you had).
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Old March 3rd, 2009, 01:05 AM
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Default Re: ChrisCBM1.482

Quote:
Originally Posted by chrispedersen View Post
Ok. ABM it is. (yay!). And I will be modularizing things in the next version.

Nice!
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Old March 6th, 2009, 01:31 PM

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Default Re: ChrisCBM1.482

Original observation by Executor (thanks Ex).

Comment for discussion: I believe 13 fiends for 3 blood is too cheap; with the low casting cost and relatively high hitpoints it spams too easily. I am inclined to increase the blood level required to cast.
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