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  #1  
Old July 1st, 2009, 01:51 PM
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Hadrian_II Hadrian_II is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

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Originally Posted by Jarkko View Post
Incidently, could the first post of the thread be slightly updated? Burnsaber subbed me for a grand total of *one* turn (the other turn he was supposed to sub the game-file did vanish somewhere into the a black hole of the Internet; effectively meaning nobody did recieve the turn file for one turn) and I've been in control for 58 turns, and thus I in a burst of vanity do not feel my name should be in parenthesis (also it might give the wrong impression for somebody actually wanting to try some diplomacy with C'tis)
sry, fixed the problem

about the stales, 2 in a row may happen, but later on we might need a sub.
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  #2  
Old July 2nd, 2009, 06:07 AM

Toran Toran is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

*sigh* Machaka appears to have staled again... if a two province minor drops out, I don't mind too much (still not nice), but when the big players stale... it's a shame.

Can we wait until we find a sub (who will hopefully pop up)...?
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  #3  
Old July 2nd, 2009, 06:42 AM
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Default Re: Lapis MA CBM Running 10/16 Players left

Bluff plays Agartha in the Magellan game and is doing pretty well. He did post today in the Magellan thread he is going AI in that game (and as a parting gift did put Astral Corruption up), but did give no reason for that. Maybe he has lost interest in Dominions? I firmly believe we should try to find a replacement for him in this game.
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  #4  
Old July 2nd, 2009, 09:50 AM
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Default Re: Lapis MA CBM Running 10/16 Players left

*sigh* gah that battle replay bug is annoying. Watch a big battle that I won, click on the results to get a count of my casualties and discover I actually lost. With mindless units, so 100% casualties. :/
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  #5  
Old July 2nd, 2009, 10:06 PM

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Default Re: Lapis MA CBM Running 10/16 Players left

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Originally Posted by Baalz View Post
*sigh* gah that battle replay bug is annoying. Watch a big battle that I won, click on the results to get a count of my casualties and discover I actually lost. With mindless units, so 100% casualties. :/
Very happy that you didn't win that, I must say I was actually expecting worse losses, so I'm sort of happy with the result. Of course, you still have tons of those mindless guys left. Not sure what exactly I'm going to do about those ones yet, when 90% of my magic is utterly useless on them. How on earth you managed to raise so many of them is beyond me... it must have taken ages. Anyway, as you can see there is plenty of fight left in me yet. For the time being at least. I will probably lose the battle up there eventually, but I will try to at least give you a challenge. At least now my treasury is a bit healthier

Last edited by rdonj; July 2nd, 2009 at 10:17 PM..
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  #6  
Old July 3rd, 2009, 11:06 AM
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Default Re: Lapis MA CBM Running 10/16 Players left

Heh, I'm pretty sure I would have handily won it except one of the mages I moved there snuck and hid in the bushes watching the fight, counting all the pretty gems I gave her.

Quote:
Originally Posted by rdonj View Post
Very happy that you didn't win that, I must say I was actually expecting worse losses, so I'm sort of happy with the result. Of course, you still have tons of those mindless guys left. Not sure what exactly I'm going to do about those ones yet, when 90% of my magic is utterly useless on them. How on earth you managed to raise so many of them is beyond me... it must have taken ages. Anyway, as you can see there is plenty of fight left in me yet. For the time being at least. I will probably lose the battle up there eventually, but I will try to at least give you a challenge. At least now my treasury is a bit healthier
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  #7  
Old July 3rd, 2009, 11:26 AM

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Default Re: Lapis MA CBM Running 10/16 Players left

I was wondering why you only sent two mages vs what, 16-20? I hate when you have that one crucial mage sneak instead of attack... really makes you wish it was control to sneak instead of moving sometimes.

Now I will spend the next 24 hours trying to figure out just what you were intending to throw at me. Yay!
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  #8  
Old July 6th, 2009, 12:23 AM

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Default Re: Lapis MA CBM Running 10/16 Players left

The majority of players have yet to submit turns. I suppose there's still a decent amount of time left, but the possibility of mass staling is looming.
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  #9  
Old July 2nd, 2009, 12:01 PM

Kuritza Kuritza is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

I have noticed something strange recently - when this replay bug strikes, I see wrong battle on my home PC, but at work battle replay is shown properly. Even though I think I have same set of mods on both computers.
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  #10  
Old July 2nd, 2009, 02:58 PM
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Default Re: Lapis MA CBM Running 10/16 Players left

Is it different OSes? My guess is it has something to do with the random number generators spitting out different numbers on different OSes.
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