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Old March 6th, 2009, 11:14 AM

llamabeast llamabeast is offline
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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

Hmm, so I have been messing around.

It turns out you can't #onebattlespell to either kill yourself in a non-poisony way, or fatigue yourself. Or at least I couldn't make it work. This is very sad indeed.

Further, it turns out that you can't set encumbrance over 99. Poo.

The only way I can think of, which is nasty, is to onebattlespell 1 poison damage (I can give you code for that if you want), have only 1 hp, and have a second form with negative magicboost. This is fine, apart from the fact that the main form has to have only 1 hp, which is very odd looking. It does, however, work properly both in offense and defense.

The alternative is to set encumbrance to 99, and have it cast no more than 2 spells/battle.
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Old March 6th, 2009, 11:29 AM
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Burnsaber Burnsaber is offline
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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

Quote:
Originally Posted by llamabeast View Post
Hmm, so I have been messing around.

It turns out you can't #onebattlespell to either kill yourself in a non-poisony way, or fatigue yourself. Or at least I couldn't make it work. This is very sad indeed.
That's probably because the AI thinks that damagespell on yuorself isn't that hot and refuses to cast. I don't know if onebattlespells are optional, but I got that problem numereous time when doing CPCS. The workaround is to make the mainspell some insignificant buff (like Haste or something) and #nextspell the damage. IMHO, that should work.

Edit: In conclusion, when you want to fool the casting AI, #nextspells are the way to go. It could also be possible to make a spell that AI would "simply" love and spam like there's no tomorrow. Don't see much uses for that kind of spell thought.
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Last edited by Burnsaber; March 6th, 2009 at 11:38 AM..
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