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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old March 10th, 2009, 08:36 AM
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Burnsaber Burnsaber is offline
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Default Re: Warhammer Nations

Quote:
Originally Posted by Calchet View Post
- Fancy hats.
That does it. I love it.

Seems good, how do you plan on implementing the blunderbusses? Will they be like muskets (scary, but not that lethal)? We all know Sombre's stance on gunpowder weapons and I kinda agree with him. Gunpowder weapons don't really fit into dom3 world. Perhaps give some magical replacement thingmajig? Chaos dwarves really are so few in number that they shouldn't risk themselves in melee (exception: Bulltaurs). Granades could be sweet, thought.

My Warhammer lore comes from WRFP, so it might not be "canon", but didn't Black Orcs rebel and nearly destroy Chaos Dwarves? If I recall correctly The C.Dwarves won as the hobgoblins backstabbed the Black Orcs.
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See this thread for the latest info concerning my mods.

Last edited by Burnsaber; March 10th, 2009 at 08:58 AM..
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