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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old March 10th, 2009, 12:46 PM

Sombre Sombre is offline
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Default Re: Warhammer Nations

Very cool. My only concern is they might be a bit small. Warhammer dwarfs are short but pretty wide, definitely size 2. Put them next to a human and see.

I was planning on doing Chaos Dwarfs myself, but god knows when I actually would. I even wrote a doc for them in advance, maybe I'll post it up later. Basically I replaced all the gunpowder style weapons - the deathrocket and the earthshaker I took out entirely and the blunderbuss I turned into a grenadier throwing handfuls of spiked balls that explode into fire, with a banefire version summonable.

I had planned on extending them a lot, since they were quite bare as an army list and dom3 gives a lot of scope for expanding them with religion etc. The most important thing to get right imo is the feel of the nation - expensive but excellent dwarfs, powerful earth/fire magic and expendable slaves. Chaos Dwarfs are the #1 slavers in the warhammer world, ahead of even Dark Elves I believe and are also extremely mercenary, dealing with greenskins, ogres and chaos in arms, magic etc.
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Old March 10th, 2009, 04:28 PM

rdonj rdonj is offline
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Default Re: Warhammer Nations

If you're going to be using greenskins in the mod, you might want to check in with Okin. He was working on a greenskin nation, and you might be able to borrow some sprites from him to help you along. You might want to change them a little to differentiate them, but they would be good base sprites to work from if nothing else, and it would add a bit of continuity to the feel of them to have the sprites built similarly, if Okin ever finishes his project anyway
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Old September 5th, 2009, 04:09 AM

Ruefiesty Ruefiesty is offline
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Default Re: Warhammer Nations

I had started a little project for the warhammer nations. With all the compatibility issues that have arose and I will admit after adding the Bretonnian updated mod in I have been noticing conflicts that I didn't have before strangely they were between the Lizard and Chaos. So I got thinking why not make a standard with the nations and dedicate certain numbers to each race.
I have already started and I have decided at the moment to give each nation 60 slots with a 10 slot gap between the start of the next

example Skaven would have 2300-2360 when the Ogre Kingdoms will go at 2370-2430.
and I have gone through this with the rest too
Units 60 + 10 gap
Weapons 30 + 10 gap
Armor 20 + 10 gap
Sites 5 + 5 gap

I also have given the nations a number from the list that was made at the start of this thread.

thats all I have worked up on so far. I dont even know if this will really work as I am quite new to modding anything even if its just rearranging everything in a more orderly fashion.
any suggestions would be helpful
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