Re: An Introductory Guide to the Lizardmen Mod
			 
             
			
		
		
		
		Yeah I get a little bit of flak for that, but it was a pain to keep updating many mods especially when they weren't mind and if I left them circulating people would be on my *** every time they didn't work. It's inevitable they'd have problems simply through ID conflicts unless the mods were updated whenever basegame or CBM was. 
 
So I focus on my own mods. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 |