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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old March 13th, 2009, 11:40 AM
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Jazzepi Jazzepi is offline
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Default Re: Modding Help

Quote:
Originally Posted by Burnsaber View Post
1) I was under the impression that someone has mapped the weapon flysprites, but I'm not sure. Forum search? You could give it arrow flysprite or something when testing. You could give the weapon explosion sprite. Looking at the mapped explsprites, 10139 is "Exploding Bile".

2) You can't use both #secondaryeffectalways and #secondaryeffect for the same weapon. You need to make a "chain" of weapon effects. At least didn't work for me a while back.
1. So chapter 9 has spell modding in it, but the flysprites that it talks about in that chapter also apply to ranged weapons? Do they work for meele weapons as well?

2. Makes perfect sense! And yes, it still works like you think it does.

Thanks for the help :9

Jazzepi
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