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Old March 14th, 2009, 08:47 AM
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Burnsaber Burnsaber is offline
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Default Re: Mod in Progress: Holy War

Quote:
Originally Posted by llamabeast View Post
Hmm, well how about a combination of non-recruitable indy priests and jiggled national holy levels (mostly swapping holy strengths between mage-priests and pure priests)?
This is a good idea. I'll do something akin to that. I'll probably leave amazon priestess' and that hoburg priest as they are, but the rest will get the resourcecost 800 treatment.

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Originally Posted by llamabeast View Post
I'm just uncomfortable with (a) not having a national H1 priest, and (b) including recruitable H4 priests.
a) Of course I'll make sure that all nations have access to priests. If the nation has no pure-priests (only mage-priests) I'll probably leave it unchanged.

b) Yeah, I'm also kinda against H4 priests for thematic reasons. Besides, they'd overshadow my new H4 heroes.

EDIT: I've now really started working on the Holy Word: Divine. I've already done 4 spells from the 20 I'm going to add. You can see the stats and changes to the spells in the first post, if you're intrested how is the mod coming together.

Last edited by Burnsaber; March 14th, 2009 at 09:11 AM..
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Old March 16th, 2009, 05:56 PM

darloth darloth is offline
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Default Re: Mod in Progress: Holy War

Looking good, looking good.

I'm looking forward to experimenting with the divine magic.

Also, if you're worried about magepriests communioning themselves up to really high priest levels, you could always make a pure-holy communion spell. I mean, it's quite thematic for dozens of lesser priests to boost each other's powers until they can cast massive demon smiting bolts of light, is it not? I think so, anyway.
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