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  #1  
Old March 20th, 2009, 02:52 AM

namad namad is offline
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Default Re: Noobs vs. Vets II: Mysteria's Revenge. EA, CBM, Sign Up and Discussion.

it's only been 3days since this thread was created if you give it time maybe you can recruit a bunch of really new players?

also if the vet team would be willing to have me play on their team i think it would defeat the purpose of the game to have me play on the noob team? I really wanted to play because the premise of the game sounds so cool but if me playing weakens that premise it'd be best for me not too... although i do feel like i would do a lot worse if the irc guys just ignored me for a bit
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  #2  
Old March 20th, 2009, 03:41 AM
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Septimius Severus Septimius Severus is offline
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Default Re: Noobs vs. Vets II: Mysteria's Revenge. EA, CBM, Sign Up and Discussion.

Disregard that 7:5 proposal, it would be too lopsided.
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Old March 20th, 2009, 10:08 AM
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Septimius Severus Septimius Severus is offline
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Default Re: Noobs vs. Vets II: Mysteria's Revenge. EA, CBM, Sign Up and Discussion.

Quote:
Originally Posted by namad View Post
it's only been 3days since this thread was created if you give it time maybe you can recruit a bunch of really new players?
Namad has a point, there is nothing stopping us from going for the larger 16:8 on the larger map provided enough players sign up. Who knows.

It is important for all the vets to think of this series of games as a public service for new players 'pro bonum publicum'
. As vets, you have both a duty and responsiblity to educate fresh young noob minds and put your personal preferences behind you, while at the same time not seeking to shield them inordinately from the harsh realities of the game.

I thank all the vets who have participated or will participate in the future. Keeping this in mind, I charge you all to seek out fellow vets and noobs alike, and urge them to join, stressing the selflessness and nobility of our cause.
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Old March 20th, 2009, 12:41 PM

Ironhawk Ironhawk is offline
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Default Re: Noobs vs. Vets II: Mysteria's Revenge. EA, CBM, Sign Up and Discussion.

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Originally Posted by namad View Post
it's only been 3days since this thread was created if you give it time maybe you can recruit a bunch of really new players?
In my experience of hosting games, you get most of your players in the first couple of days. If you wait longer than that, you start losing players who have already signed up. If you need to bolster the noob team numbers, then rather than waiting, you should just PM people you know or have played with them and aske them personally to join.
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  #5  
Old March 20th, 2009, 02:31 PM

Illuminated One Illuminated One is offline
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Default Re: Noobs vs. Vets II: Mysteria's Revenge. EA, CBM, Sign Up and Discussion.

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Originally Posted by quantum_mechani
Just because there are other insane games out there with 20+ provs per players doesn't make it fun or a good idea. As for supporting roles with less provinces, that's just slightly less micromanagement with almost none of the fun.
Hmm, I wouldn't say that it's no fun (unless you play I will just do what is asked forge whore). You wouldn't participate in the battles as much which maybe defeats the purpose of playing against the vets. On the other hand it doesn't mean that you'd never see any action just that it's less and with spies you can always play fly on the wall.
And if you'd use your resources to help teamplayers I'd say for the later game it would be much less micro because someone else would have to worry about managing that which you created.
I wouldn't mind I don't think I can swallow a complete intense game at the moment but I wouldn't want to miss the chance of playing against the vets.

@Septimius Severus

Hmm, maybe I'm not green enough (2 finished games, 1 at turn 60) so if you don't think I should play or could reliably get a supportive position just kick me out.
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  #6  
Old March 20th, 2009, 03:16 PM
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Septimius Severus Septimius Severus is offline
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Default Re: Noobs vs. Vets II: Mysteria's Revenge. EA, CBM, Sign Up and Discussion.

Quote:
Originally Posted by Ironhawk View Post
In my experience of hosting games, you get most of your players in the first couple of days. If you wait longer than that, you start losing players who have already signed up. If you need to bolster the noob team numbers, then rather than waiting, you should just PM people you know or have played with them and aske them personally to join.
Generally, I agree, unless some games happen to let out when your's is starting up. So get those invites going out. Heh.
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