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  #1  
Old June 8th, 2002, 08:54 PM

Zarix Zarix is offline
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Default Re: Is there a shortage of players for PBW?

I don't think that there is any shortage of players. Some games just aren't attractive. It is very important to have a good game description. I never join games that have the settings but no other text. An unmodded game with good description gets enough players if you announce it in the Open games forum (at PBW site) .

A game with some special rules (teams,role play , etc.) or mods requires usually more work to get players. It is good to advertise them in this forum.

Some games are doomed from the begining. If there is game with mod and role play and special end game conditions more than 10 players is a miracle. And it is very hard to get replacement players if someone drops out.

One important thing about the description is that it has to be friendly. If a player feels that making some mistake is going to cause shouting and insulting, he/she won't join. This is something that might happen to a game owner whose previous game has ended badly beacause of cheating or other kind of unfair play.

I don't really look at who is the game owner. I remember when I adviced the "to be legendary game host" Imperator Fyron in his first game to announce it in the Open games forum.
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Old June 8th, 2002, 09:40 PM

Phoenix-D Phoenix-D is offline
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Default Re: Is there a shortage of players for PBW?

Game killers for me:

-I played one turn four times once before I gave up and left the game in frustration. Things kept going wrong..
-the turn timer set to high (48, 72 hours) and people repeatedly missing turns
-or worse, NO timer and people abusing that

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Old June 9th, 2002, 01:21 AM

Hornet X1 Hornet X1 is offline
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Default Re: Is there a shortage of players for PBW?

I feel that a lack of players exists. However as previously noted elsewhere by another, I think a good portion of the problem results from the different Versions of SEIV. To an extent I find myself also agreeing with the idea presented here, that game descriptions and advertising openings in a game play a large factor.

This perceived lack of players on my part, leads me to take a special care with new players who show potential of sticking with the game. I almost think that it should be an unwritten rule for veteran players. (JMHO okay.)

Reading some of the Posts regarding game owners and their perceived responsibilities leaves me with a few questions. These two hit close to home.

1) How do you be discriminating when accepting players for your game?

How do you check a players "credentials" especially when dealing with new players? I do not personally see a method for catching problematic players ahead of time. Maybe I am missing something obvious to the old grognards lurking here?

2) Handling player disputes?

A very open ended question here. I fully realize that much depends upon the circumstances, but general tips would be helpful. The only method I could come up with was to put things to a player vote.

Hornet X1

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Old June 9th, 2002, 01:48 AM
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raynor raynor is offline
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Default Re: Is there a shortage of players for PBW?

What's the URL for PBW again?
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Old June 9th, 2002, 02:04 AM
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LGM LGM is offline
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Default Re: Is there a shortage of players for PBW?

Perhaps it would be of use if PBW would keep statistics on players and hosts such as a list of games they have played in and how many turns they participated, whether they started, and how long the game ran or is running. For hosts, it could keep track of how many games they have hosted and how long those games ran.

I have hosted two games. The first one was mostly filled with friends with a few open slots. When a game looks like it will start soon, players are little more interested in signing up. My other game was purely by invitation to t allow teams of mixed experience to be a good learning experience from some friends that are new to the game.

Well thought out set of game parameters make a game more appealing. For example, advertising a game without certain technologies may draw people looking for a different type of game. I myself like to play without Intelligence because I think the whole model is bad. Many people like to play with some interesting parameters.

Also, advertising your player expectations can help draw players. Indicate whether you are looking for Advanced, Intermediate, or Beginner skill players. Advertise any house rules that you might wish to employ. For example, you might indicate that a player can not disconnect a system from the rest of the universe. In other words, he cannot partition the universe with Stellar Manipulation.

As for games needing replacements, one of the problems with PBW is a host can Finish a filled position, but not a vacant position. Some vacancies are just not worth filling as the race is not a factor in the game. One of my games has a vacancy right now. The civil disorder of the vacancy plays to the favor a few of the players. The other players ought to recruit someone to help out (setup a favorable government). In otherwords, players who have a vested interest in a replacement ought to advertise. It is not necessarily the hosts concern if the game is already developed a bit. I do not think I have ever rejected a replacement player.
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Old June 9th, 2002, 10:55 AM
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Lisif Deoral Lisif Deoral is offline
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Default Re: Is there a shortage of players for PBW?

Quote:
Originally posted by raynor:
What's the URL for PBW again?
http://seiv.pbw.cc <- this is a hyperlink, although it isn't underlined...

PS: there's no UBB code for "underline"...

[ June 09, 2002, 10:03: Message edited by: Lisif Deoral ]
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Old June 9th, 2002, 04:17 PM
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Dogberry Dogberry is offline
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Default Re: Is there a shortage of players for PBW?

I have not tried PBW yet.. but plan to. One question I would have, is can the host lengthen the time for turn turnarounds as the game grows more complex ? Seems from some of the discussion here, that you can.

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