.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old March 23rd, 2009, 12:30 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,996
Thanks: 490
Thanked 1,928 Times in 1,254 Posts
Mobhack is on a distinguished road
Default Re: AI deploying/generating units behind enemy lines???

Quote:
Originally Posted by DRG View Post
The AI will occasionally deploy a formation or two in advance of it's start line and that is normal coded behaviour. It would be good to see a save game of this. I've never heard of it before. Where there a lot of lakes by any chance ?

Don
If there are big lumps of deep water, the deployment routine moves the AI troops forwards till it finds land if deployed in deep water. It stops them drowning.

N/A to beach assaults since there are landing craft.

Andy
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:25 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.