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Old March 24th, 2009, 09:08 AM
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Gregstrom Gregstrom is offline
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Default Re: Jaguar Warriors and Afflictions

Any damage dealt to a unit from any source stands a chance of giving an afliction - it's not just Jaguar Warriors who can do it.

Jaguar Warriors with a Death bless would deal more than otherwise, though.

If you're talking about indies, you might mean Jaguar Tribe Warriors. They aren't the same thing, and don't do anything special at all with afflictions.

Some quick rules of thumb:
1: If a unit takes damage, it might get an affliction.
2: Base affliction chance = (damage/unit HP)X100 in %
3: Units with regeneration are much less likely to get afflictions.
4: Units with recuperation can recover from afflictions.
5: If you don't take damage, you won't get afflictions (barring special magical spells and effects)
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Old April 27th, 2009, 08:00 PM

MaxWilson MaxWilson is offline
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Default Re: Jaguar Warriors and Afflictions

Quote:
Originally Posted by Gregstrom View Post
Some quick rules of thumb:
1: If a unit takes damage, it might get an affliction.
2: Base affliction chance = (damage/unit HP)X100 in %
3: Units with regeneration are much less likely to get afflictions.
4: Units with recuperation can recover from afflictions.
5: If you don't take damage, you won't get afflictions (barring special magical spells and effects)
And speaking of Jaguar Warriors:

6: When you change shape automatically, you have a chance to heal afflictions. This applies to Jaguar Warriors transforming to/from were form, to Oni transforming to/from spirit form, to Hydras losing heads, to Dragon pretenders reverting to human form, etc.

-Max
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Old April 27th, 2009, 09:21 PM

P3D P3D is offline
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Default Re: Jaguar Warriors and Afflictions

In one game I had a diseased Jag warrior, and detached him from the army into the province. 20 or so turns after I was surprised seeing the jag still there, but healed up without disease.

Guess it was secondshape in action.
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