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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old March 26th, 2009, 06:52 PM

VedalkenBear VedalkenBear is offline
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Default Re: Alugra, City of Wonders version 1.00

Burn: Overall, the Gifted have too many paths I think. The issue with 'hidden' mages is that you're giving Alugra both recruitable mages (and reasonable-to-good ones) _and_ LA Ermor-esque 'mage summon chains'. Consider that it costs 7 Astral Pearls, ~40g down plus appropriate upkeep, to get a _fantastic_ mage. I can't think of another spell that can do this, can you? The contenders, I think, would be Spectres (20 death gems), Lamia Queens (rather harsh requirements), or something similar.

Also, I wouldn't worry too much about not being able to do site-search spells, since Alugra is perfectly set up to do Acashic. It even wants to research to a minimum of Conjuration-3 for the Power spells.

Anyway, I'll get right on doing more.
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