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Old March 30th, 2009, 11:19 PM
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Default Re: New Nation, Harabatia: Rise of the Raptors v1.00

I have to agree on the trolls, they are somewhat overpowered. I wanted to change the weapons for thematic reasons, but didn't want to change their basic stats. As such I'm thinking I'll increase encumbrance on their armors, and reduce the attack and damage on the shield bash by a couple each. Plus a further increase in cost. On Humaky's criticism, I'm bumping down the archers precision and hit points by a point, as well as the wingless ravens. And as I just mentioned, the trolls DO need dumbing down, as they make Ashdod's giants seem almost weak, unfortunately they were the one unit that didn't really get play tested before release, and they most definitely made the battle line unbalanced. I hadn't even noticed that the Raven Guards were a stealthy unit! Though I don't really want stealthy armies here, just seems to be too versatile, so I'll just get rid of that rather than provide a stealthy commander.

On to radio stars criticisms, I think I'll bump up the costs of the Eagle King summon and To Dust and From Dust transport spell, I'll say to 15 each for now. Maybe switch out Motte and Bailey for a more expensive fort? perhaps a citadel. As for the Risen Troll Kings, the high encumbrance is simply a result of them being equipped identically to the indie troll king unit. The reinvigoration bonus was meant to be thematic with them being risen from the earth and connected to it. I could give them some weak regeneration instead, thus making them a 'heals only in battle' unit? is that possible? I included them primarily as a summonable leader for undead armies, particularly in conquering underwater and so on.

What I'm surprised at is that no one commented on the site searching death spell, frankly I thought that was one of the more overpowered points, allowing for easy diversification of magic. Anyway I think I'm going to up the cost and research level of that as well.

Thanks for the comments, this is my first attempt at real modding for Dominions, so it does have some ironing out to do.
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Check out my Nation mod, Harabatia, Rise of the Raptors
http://forum.shrapnelgames.com/showthread.php?t=42716
Europe map based on HOI2 with 700+ provinces
http://forum.shrapnelgames.com/showthread.php?t=41788
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