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Old March 30th, 2009, 11:54 PM
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Default Re: New Nation, Harabatia: Rise of the Raptors v1.00

First balance changes made and posted, as detailed in my previous post. Let me know if that fixes things (especially with the trolls). I also changed the starting army to 15 homeguards and 15 wingless archers, no trolls to start anymore. I'm tempted to just remove the elephants, thoughts? Trolls still too powerful? Should I make Harab Elders capitol only? Any further suggestions on changes to spells? suggestions that you already made but didn't enact that you still think should be part of this shindig?
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Check out my Nation mod, Harabatia, Rise of the Raptors
http://forum.shrapnelgames.com/showthread.php?t=42716
Europe map based on HOI2 with 700+ provinces
http://forum.shrapnelgames.com/showthread.php?t=41788
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