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February 17th, 2003, 03:05 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
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Re: Vectorian Mainframe Productions
One of my secret projects, if you havent geussed; is in fact a mod based off of Star Control 1 and 2(three stunk to the high heavens.)
If anyone has ideas/images/ things to suggest, go ahead.
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March 8th, 2003, 04:55 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
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Re: Vectorian Mainframe Productions
Ive been busy lately.
Presented here, for your enjoyment, is the full LR mod VehicleSize.TXT file. Its only missing Colonyship sizes and costs, as I have yet to decide.
1047092015.txt
Please do not include this in your mods without asking, but feel free to test them at home and do what you will with it, please send me any comments, or better yet, post them here.
Have fun.
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March 8th, 2003, 04:57 AM
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Private
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Join Date: Jan 2003
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Re: Vectorian Mainframe Productions
Quote:
Originally posted by Lord Kodos:
One of my secret projects, if you havent geussed; is in fact a mod based off of Star Control 1 and 2(three stunk to the high heavens.)
If anyone has ideas/images/ things to suggest, go ahead.
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Though I'm not disagreeing with your comment on 3... Did you ever play it? *grins*
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March 8th, 2003, 04:58 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
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Re: Vectorian Mainframe Productions
::looks around nervously::
...uhh...umm...maybe....
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March 8th, 2003, 08:27 AM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
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Re: Vectorian Mainframe Productions
Uh, shouldn't the worldship be the largest type of ship construction? I mean, your worldship isn't very big at all.
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March 8th, 2003, 09:18 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
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Re: Vectorian Mainframe Productions
Yeah, ill fix it it will be bigger.
Also...
Can you give a ship a Tonnage Structure setting IE:
Tonnage Structure := 1
i need it if i am to add Anti Matter Races.
Idealy an Anti Matter race would not colonise any worlds, and have extremely powerfull shields. Once an Antimatter ship loses its shields, any attack can destroy it.
EDIT:So how large should the improved BattleMoon and Worldships be?
[ March 08, 2003, 07:19: Message edited by: Lord Kodos ]
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March 8th, 2003, 07:54 PM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
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Re: Vectorian Mainframe Productions
Sorry Kodos, you can't.
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