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  #1  
Old March 8th, 2003, 04:57 AM

Angelicans/Romiians Angelicans/Romiians is offline
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Default Re: Vectorian Mainframe Productions

Quote:
Originally posted by Lord Kodos:
One of my secret projects, if you havent geussed; is in fact a mod based off of Star Control 1 and 2(three stunk to the high heavens.)

If anyone has ideas/images/ things to suggest, go ahead.
Though I'm not disagreeing with your comment on 3... Did you ever play it? *grins*
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  #2  
Old March 8th, 2003, 04:58 AM
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Lord Kodos Lord Kodos is offline
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Default Re: Vectorian Mainframe Productions

::looks around nervously::

...uhh...umm...maybe....
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  #3  
Old March 8th, 2003, 08:27 AM
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Default Re: Vectorian Mainframe Productions

Uh, shouldn't the worldship be the largest type of ship construction? I mean, your worldship isn't very big at all.
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Old March 8th, 2003, 09:18 AM
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Default Re: Vectorian Mainframe Productions

Yeah, ill fix it it will be bigger.

Also...

Can you give a ship a Tonnage Structure setting IE:
Tonnage Structure := 1

i need it if i am to add Anti Matter Races.

Idealy an Anti Matter race would not colonise any worlds, and have extremely powerfull shields. Once an Antimatter ship loses its shields, any attack can destroy it.

EDIT:So how large should the improved BattleMoon and Worldships be?

[ March 08, 2003, 07:19: Message edited by: Lord Kodos ]
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Old March 8th, 2003, 07:54 PM
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Default Re: Vectorian Mainframe Productions

Sorry Kodos, you can't.
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Old March 8th, 2003, 09:03 PM
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Default Re: Vectorian Mainframe Productions

BAH!

Well...uhh...does anyone else have any ideas how one can implement anti matter ships?

Can a component have a tonnage of less then one? Like i dunno 0.5 KT?
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Old March 8th, 2003, 09:25 PM
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Default Re: Vectorian Mainframe Productions

Components must have whole number sizes.

Your ships could be full of 1kT components, most weapons do much more damage, so even a ship full of 50 1kT components can be destroyed in a single hit.

[ March 08, 2003, 19:29: Message edited by: Captain Kwok ]
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