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January 11th, 2001, 05:17 PM
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Sergeant
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Join Date: Dec 2000
Location: Texas
Posts: 213
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Re: Compiled Questions/Bug List/Wish List
Bug time -
haven't seen this one yet but it's happened to me in 2 games.
early game, captured a neutral race by forcing their surrender. Got their tech - or most of it. I knew for a fact they had ships equiped w/level 2 shields but I only received lvl 1 shield tech. My understanding was you get ALL the tech from the newly surrendered race. Either my assumtion was wrong or it's a bug
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Character is best defined as that which you do when you believe nobody is watching.
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Character is best defined as that which you do when you believe nobody is watching.
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January 11th, 2001, 05:21 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Compiled Questions/Bug List/Wish List
quote: Originally posted by WhiteHojo:
Bug time -
haven't seen this one yet but it's happened to me in 2 games.
early game, captured a neutral race by forcing their surrender. Got their tech - or most of it. I knew for a fact they had ships equiped w/level 2 shields but I only received lvl 1 shield tech. My understanding was you get ALL the tech from the newly surrendered race. Either my assumtion was wrong or it's a bug
Wrong assumption, you get only 1 level per tech.
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January 11th, 2001, 05:41 PM
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Sergeant
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Join Date: Dec 2000
Location: Texas
Posts: 213
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Re: Compiled Questions/Bug List/Wish List
Under be carefull what you say, Just found another post that references my problem. Seems another poster says you only get 1 tech level in areas you haven't researched yet from races you get to surrender. If this is true - it sucks.
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Character is best defined as that which you do when you believe nobody is watching.
__________________
Character is best defined as that which you do when you believe nobody is watching.
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January 11th, 2001, 06:03 PM
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Sergeant
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Join Date: Dec 2000
Location: Texas
Posts: 213
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Re: Compiled Questions/Bug List/Wish List
Daynar's response brings up a problem I seem to be havin w/these forums. It seems that after I view a thread, then go back to the main forum area, then reenter the same thread at a later time no new Messages will be shown unless I hit refresh. Verry annoying. Am I doin something wrong? Could it be some setting on my browser? (I'm using IE)...
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Character is best defined as that which you do when you believe nobody is watching.
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January 11th, 2001, 06:31 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
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Re: Compiled Questions/Bug List/Wish List
WhiteHojo:
a) It's probably your browser Cache. I see this on Netscape 4/Linux as well. Apparently the topic URLs are straight HTML instead of cgi-generated at read time, so the browser wouldn't know that the content may have been updated since Last load.
b) Yes. You only gain one level of tech per possible area in which the surrendered race exceeds you. At least with Patch 1, you could get around this with constant surrender demands with simultaneous PPP (so you receive multiple surrenders, each filling in the tech gaps), but Patch 2 fixed this so the new rebel faction (if it didn't join you directly, which also gives no tech IIRC) will not inherit the commlink, and thus won't hear your surrender request (or instead won't answer?).
You can try to scavenge some of the tech from their ships, assuming you didn't destroy them all before forcing surrender. Otherwise, you'll have to research it yourself or trade/steal from somebody else.
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-- The thing that goes bump in the night
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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January 11th, 2001, 06:58 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
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Re: Compiled Questions/Bug List/Wish List
<Columbo>
Just one more thing:
</Columbo>
A history log bookmark. Specifically, something that can be used to
a) mark a line in the log, visibly flagging it, and
b) jump to that bookmark immediately. Maybe even via a hotkey from the main window.
Why?
For dealing with the multitude of log events. For instance, in my current very relaxed game (as always. Well, even more so. How much? Hrm. For the first 250 turns or so, or something like that, I didn't build a single armed ship... instead built up infrastructure, researched, explored and colonized. 255-system game, AIs on hard, other options default. My first serious warships will be launched with QE3s, QRs, Solar Sail 3's, max-level weaponry, etc; a few decently-equipped cloaked sensor / boarding / repair ships are already stalking space.), I may deal with numerous log Messages demanding attention, ranging from atmosphere conVersions (part of the development plan) to full cargo space to whatever.
This means that I may potentially do a lot of
a) leaf through history file
b) go to appropriate location or menu, thus closing history file
c) fiddle
d) close location/menu
e) return to history file
f) spend time paging through history file to find out where I left off
The Last bit, paging, gets a bit tedious. (OK. So I'm lazy. But this could be faster.)
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-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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January 11th, 2001, 07:24 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
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Re: Compiled Questions/Bug List/Wish List
quote: Originally posted by Taqwus:
3. Option for upgrades to be added to the BEGINNING of a queue instead of the end.
6. Option for naming ships upon production (i.e. dialog popup). Merely for flavor, because going back and renaming gets tedious.
9. [MEGA-HACK] Multiple ship yards allowed to pool (perhaps inefficiently) labor on same queue. Used for building expensive items like starbases, stellar manip ships etc. Low priority.
3. Yes, that would be very nice. (Especially for planetary space yards, which increase production ability.)
6. Definitely. In SE3 I'd buy a bunch of ships and then go in and rename the hulls as they were being built. You could do it using alt and control keys and move down the ship list, going to a particular ship's status screen and renaming it.
9. Actually, I sent that idea to MM and they kind of shot it down. Same for building multiple facilities in one turn, if you had the resources. *sigh*
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--
"What do -you- want?" "I'd like to live -just- long enough
to be there when they cut off your head and stick it on a
pike as a warning to the next ten generations that some favors
come with too high a price. I would look up into your lifeless
eyes and wave like this..." *waggle* "...can you and your
associates arrange that for me, Mr. Morden?"
__________________
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...can you and your associates arrange that for me, Mr. Morden?
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