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April 21st, 2009, 04:40 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Patrolling
Quote:
Originally Posted by Calahan
Unrest is also reduced by 1 for every 3% the tax level is below 100% (from the manual). So 70% taxes reduces the unrest by 10. Positive dominion also has a chance of lowering unrest by 1.
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Unrest naturally drops by 5/turn default, this is why 0% Tax drops Unrest by 35, so the 70% Tax would yield -14.
Militia are really poor Patrollers, unless they just popped up for free. 
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April 21st, 2009, 04:58 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: Patrolling
Quote:
Originally Posted by JimMorrison
Unrest naturally drops by 5/turn default, this is why 0% Tax drops Unrest by 35, so the 70% Tax would yield -14.
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Can't say I've observed this. Unrest drops by roughly 35 if taxes are zero due to (100/3)+1 = 34.33, and I'm guessing there's some rounding involved in there somewhere (maybe high dominion drops it by 1.5 or something) to account for the extra 1.
Also, if I see any of my +ve dominion provinces on 1 or 2 unrest, I usually manually set taxes to 100, and wait for the +ve dominion to reduce it to zero. This sometimes takes a few turns to happen, but if unrest reduced by 5 every turn, 1 or 2 unrest would always reduce to 0 the next turn. I certainly have never seen this from my experiences.
Last edited by Calahan; April 21st, 2009 at 05:10 PM..
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April 21st, 2009, 05:11 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Patrolling
Quote:
Originally Posted by Calahan
Quote:
Originally Posted by JimMorrison
Unrest naturally drops by 5/turn default, this is why 0% Tax drops Unrest by 35, so the 70% Tax would yield -14.
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Can't say I've observed this. Unrest drops by roughly 35 if taxes are zero due to (100/3)+1 = 34, and I'm guessing there's some rounding involved in there somewhere (maybe high dominion drops it by 1.5 or something) to account for the extra 1.
Also, if I see any of my +ve dominion provinces on 1 or 2 unrest, I usually manually set taxes to 100, and wait for the +ve dominion to reduce it to zero. This sometimes takes a few turns to happen, but if unrest reduced by 5 every turn, 1 or 2 unrest would always reduced to 0 the next turn. I certainly have never seen this from my experiences.
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personally I think there is a *chance* that unrest declines by 1d per turn. Certainly it is not 5 per turn.
From the manual, speed, flying, and precision (well and pb bonus) make better patrollers.
Many times, however, I will *not* patrol, due to the population loss.
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