Originally posted by Suicide Junkie: It is possible that the emissive armor has been changed from how it worked the Last time I checked.
I'm sure there would have been a big thread discussing the change, though.
Basically, if the ship's highest emissive ability on any component is higher than the damage hitting the hull, the ship will take no damage. Otherwise there is no effect.
If this is true it's really out of kilter. It's only supposed to affect the component that has the ability set on it. I'll have to check this.
Edit: Ack! Ack! Ack! It's true! And that's insane! I'll have to send this to MM immediately...
Edit: Ack! Ack! Ack! It's true! And that's insane! I'll have to send this to MM immediately...
I've been saying that ever since I got SE4. In fact, a lot of people have said that at one time or another.
IIRC, One entry in a history.txt said the EA had been fixed, but AFAIK, emissive armor hasn't been altered in what it actually does.
I would very much enjoy SE3 style emissive armor, but I have lost hope of ever seeing it again.
Some people will jump at you saying "that makes it too similar to crystalline", but NO! SE3 EA must be hit (damaged) in order to activate the ability, and only the component currently being hit gets to use its ability (no stacking except when multiple EA components are hit and/or destroyed).