.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old May 13th, 2009, 12:23 PM
Skirmisher's Avatar

Skirmisher Skirmisher is offline
Captain
 
Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
Skirmisher is on a distinguished road
Question dry stream beds

How do you make dry stream beds using the map editor?
Reply With Quote
  #2  
Old May 13th, 2009, 02:52 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: dry stream beds

You mean gullies dont think its that easy. Wide river entering zero changes stream to swamp but dry streams only way I know set base terrain to level 1 or higher & make a 1 hex wide depression probably filling with rough. If set hill base size large with height of 1 it will make some for you if play a bit.
Reply With Quote
  #3  
Old May 13th, 2009, 02:55 PM
Skirmisher's Avatar

Skirmisher Skirmisher is offline
Captain
 
Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
Skirmisher is on a distinguished road
Default Re: dry stream beds

I mean a hex where you have -2 depth but NO water.

It happens on random generated maps,just trying to figure out how to do with the editor.
Reply With Quote
  #4  
Old May 13th, 2009, 03:09 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: dry stream beds

Long way as have to do each hex individually but use the asterix button. Suggest place any terrain features in it & adj hexs first then adjust height. Dont try & get to clever or you will end up with invisible slopes.
Reply With Quote
  #5  
Old May 13th, 2009, 03:21 PM
Skirmisher's Avatar

Skirmisher Skirmisher is offline
Captain
 
Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
Skirmisher is on a distinguished road
Default Re: dry stream beds

Thank you. I confirmed your last post with the map editor help.

OK good now, helps to use the shift key.
Reply With Quote
  #6  
Old May 13th, 2009, 03:44 PM
hoplitis's Avatar

hoplitis hoplitis is offline
Sergeant
 
Join Date: Dec 2005
Posts: 261
Thanks: 1
Thanked 2 Times in 2 Posts
hoplitis is on a distinguished road
Default Re: dry stream beds

Plus that the -1,-2 or -3 "Levels" are not height levels but probably a "code attribute"(?) to diversify stream, shallow and deep water hexes from level 0 ground terrain?
Reply With Quote
  #7  
Old May 13th, 2009, 04:12 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: dry stream beds

Multiply on numberpad does without needing shift key.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.