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  #1  
Old May 13th, 2009, 04:17 PM
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DRG DRG is offline
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Default Re: JU87 not turning

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Originally Posted by AMX View Post
Just tested it - chuck actually found something.
Seems like it only happens with off-axis attacks.

I'll try to make a save where it happens consistently.

Go back and READ what I wrote. I set up the EXACT same test as he described in the first post AND EVERY STRAFING RUN "ENTERED ON THE BOTTOM LEFT AND EXIT ON THE TOP LEFT" or, if you prefer, an "off-axis attack"

I'll look at your save game.

Don
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Old May 14th, 2009, 02:17 AM

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Default Re: JU87 not turning

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Originally Posted by DRG View Post
Quote:
Originally Posted by AMX View Post
Just tested it - chuck actually found something.
Seems like it only happens with off-axis attacks.

I'll try to make a save where it happens consistently.

Go back and READ what I wrote. I set up the EXACT same test as he described in the first post AND EVERY STRAFING RUN "ENTERED ON THE BOTTOM LEFT AND EXIT ON THE TOP LEFT" or, if you prefer, an "off-axis attack"

I'll look at your save game.

Don
Er... I use "off-axis attack" to describe the aircraft shooting at a target not under its flight path; not an attack after which it changes course.

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That was "fun" to watch.........
Yeah, sorry about that - I tried smaller games, but it simply refused to happen.

Quote:
Of the 40 attacks all but 5 followed the proscribed flight path and the five that didn't do NOT indicate a "bug" they show that the randomness in the code that keeps the game from being 100% predictable is doing exactly what it's supposed to do


Don
Ah, a feature.
Thanks for clearing that up.
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Old May 14th, 2009, 09:07 AM
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DRG DRG is offline
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Default Re: JU87 not turning

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Originally Posted by AMX View Post

Er... I use "off-axis attack" to describe the aircraft shooting at a target not under its flight path; not an attack after which it changes course.
OK, Thanks for clearing that up. I didn't look for attacks that were executed in that way. Of the 40 attacks 35 went in as planned and the 5 that didn't could be explained away as normal random game events but I will keep an eye on this to see if there may be a specific issue with the "off-axis" attack.


Don
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Old May 17th, 2009, 07:13 PM

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Default Re: JU87 not turning

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Originally Posted by DRG View Post
OK, Thanks for clearing that up. I didn't look for attacks that were executed in that way. Of the 40 attacks 35 went in as planned and the 5 that didn't could be explained away as normal random game events but I will keep an eye on this to see if there may be a specific issue with the "off-axis" attack.


Don
I've been getting a LOT of "air-mail" in my LC lately, the off axis attack has been pretty common, but I've not noticed anything more then the third hex off the flightpath for the first gun attack of each run, and only the second hex off flightpath for the second gun attack. This has been over 4-5 games and probably 30-40 individual attacks. I figured it was a normal part of the seek-attack code, a pilot isn't going to ignore a good target just because it's 100m away from where he was expecting it.


My 2 cents

Matt
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