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May 14th, 2009, 11:14 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
I also will be gone Playing Rugby in Tulsa this weekend, leaving at 1 PM CST tomorrow and returning Sunday evening.
I am subbing for the Noobs and If I get a turn before Noon tomorrow I will get it in but that will be the last one I can do until Sunday evening.
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May 15th, 2009, 01:38 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
That's odd. All turns are in but the game's not hosting. Well lets force host and see what happens.
Ironhawk, Grudge, Lumen, try to get your turns in before you go if you can.
Edit: Seems every game's got the same problem right now.
Last edited by Septimius Severus; May 15th, 2009 at 01:46 AM..
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May 16th, 2009, 02:46 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
As we've a few players out for the weekend, hosting will be delayed for 48 hrs.
Last edited by Septimius Severus; May 16th, 2009 at 02:54 AM..
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May 16th, 2009, 03:10 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
Vets, any suggestions on nation mods for MA that are nice, balanced and/or compatible with CBM? I like Nehekhara and perhaps Arga Dis. Though I don't know if they are CBM compatible (QM?). Perhaps we will go vanilla.
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May 16th, 2009, 04:24 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
Sombre made quite a few mods CB compatible, though I don't know offhand which ones. Is this for the next newbs vs vets? Because personally I'd kind of like to keep it to regular nations.
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May 16th, 2009, 11:37 AM
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Corporal
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Join Date: Aug 2008
Posts: 53
Thanks: 0
Thanked 6 Times in 4 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
If you want extra flavour, throw on holy war and maybe CPCS instead? A couple of endgame summons (I have a tweaked one), especially if Llamabeast finishes his early?
Last edited by darloth; May 16th, 2009 at 11:56 AM..
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May 16th, 2009, 01:32 PM
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Sergeant
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Join Date: Feb 2009
Posts: 263
Thanks: 19
Thanked 12 Times in 8 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
I wouldn't mind a mod that gives archers eagle-king seeking rocket launchers that work during storms. PS: Damn youuuuuuuuuuuuu Caelum! *shakes fist*
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The Following User Says Thank You to Stretch For This Useful Post:
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May 17th, 2009, 12:54 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
Quote:
Originally Posted by quantum_mechani
Sombre made quite a few mods CB compatible, though I don't know offhand which ones. Is this for the next newbs vs vets? Because personally I'd kind of like to keep it to regular nations.
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Yes, I am considering a few carefully selected and well crafted MA nation mods due the number of proposed players in NvV III.
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