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Old May 18th, 2009, 10:11 AM

Omnirizon Omnirizon is offline
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Default Re: Fatigue quick reference

swamp adds +2 unless the unit has swampwalk.

heat2 and cold2 add +2, there is no penalty at heat1, nor does the penalty increase at heat3. However coldblooded units get +1 for each level of cold.

Heat from Hell adds base 5, then +1 for each level of heat, -3 if its raining.

Rigor Mortis is a BE that forces all non-undead to resist or take 10 fatigue every turn.


Curse of Stones causes fatigue (can't remember how much
Grip of Winter causes immediate fatigue... can't remember, its 4 I think
fatiguing auras... I can't remember
Shinuyama's Shuten Doji have a unique fatiguing aura (something about them playing their flutes)
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