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May 23rd, 2009, 11:15 AM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Mists of Time: Early Era Newish Player Game [recruiting]
You could also put a "hold 50% of the VPs for 3 turns" conditions. I don't think there's any way to automate that. Someone would have to verify it manually.
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May 23rd, 2009, 04:34 PM
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Private
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Join Date: May 2009
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Re: Mists of Time: Early Era Newish Player Game [recruiting]
Decided to switch my second option from Kailasa to Hinnom. Updated my first post.
Or maybe not since it won't let me edit that post.
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May 23rd, 2009, 06:03 PM
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Private
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Join Date: May 2009
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Re: Mists of Time: Early Era Newish Player Game [recruiting]
Oh also: why difficult research? It seems like it would just further strengthen strong blessable nations which are already very strong in EA.
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May 23rd, 2009, 06:21 PM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
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Re: Mists of Time: Early Era Newish Player Game [recruiting]
Quote:
Originally Posted by Sil
Oh also: why difficult research? It seems like it would just further strengthen strong blessable nations which are already very strong in EA.
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That can be true, on the other hand it makes them have to survive longer before they can get the high level magic that they will need towards the middle/end game, and do so with horrible scales more than likely. Overall, I don't like how fast some nations can get to level 9 research on easy. The map will be 20 provinces per player, so we'll have some breathing room.
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June 13th, 2009, 05:46 AM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
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Re: Mists of Time: Early Era Newish Player Game [recruiting]
Quote:
Originally Posted by Firewalker
Quote:
Originally Posted by Sil
Oh also: why difficult research? It seems like it would just further strengthen strong blessable nations which are already very strong in EA.
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That can be true, on the other hand it makes them have to survive longer before they can get the high level magic that they will need towards the middle/end game, and do so with horrible scales more than likely. Overall, I don't like how fast some nations can get to level 9 research on easy. The map will be 20 provinces per player, so we'll have some breathing room.
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Hmm. Well, I don't think I have anywhere near 20 provinces just yet, and Niefelhelm is already charging headlong into my territories.
Any tips to survive the incoming rush on difficult research will be greatly appreciated.
Oh, and if you happen to be neighbouring Niefelhelm, please PM me.
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June 13th, 2009, 01:01 PM
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Sergeant
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Join Date: Dec 2008
Posts: 200
Thanks: 10
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Re: Mists of Time: Early Era Newish Player Game [game started]
If you took a bless then your warriors of the 5 elements should be sufficient. If not... 
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June 14th, 2009, 10:08 AM
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Second Lieutenant
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Join Date: Jan 2007
Location: Osaka, Japan
Posts: 481
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Re: Mists of Time: Early Era Newish Player Game [game started]
Quote:
Originally Posted by statttis
If you took a bless then your warriors of the 5 elements should be sufficient. If not... 
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Hmm, might be your best bet regardless, depending on how well their 50% cold resistance holds up.
Their short swords (and wolf tribesmen's daggers) might have trouble punching through winterized armor. Maybe Earth Might at alt-1 and/or Armor of Achilles at alt-2.
Of course, another option is to hit them where they aren't - maybe it's raiding/pillaging time?
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June 13th, 2009, 01:46 PM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Mists of Time: Early Era Newish Player Game [recruiting]
Quote:
Originally Posted by shard
Quote:
Originally Posted by Firewalker
Quote:
Originally Posted by Sil
Oh also: why difficult research? It seems like it would just further strengthen strong blessable nations which are already very strong in EA.
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That can be true, on the other hand it makes them have to survive longer before they can get the high level magic that they will need towards the middle/end game, and do so with horrible scales more than likely. Overall, I don't like how fast some nations can get to level 9 research on easy. The map will be 20 provinces per player, so we'll have some breathing room.
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Hmm. Well, I don't think I have anywhere near 20 provinces just yet, and Niefelhelm is already charging headlong into my territories.
Any tips to survive the incoming rush on difficult research will be greatly appreciated.
Oh, and if you happen to be neighbouring Niefelhelm, please PM me.
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A Niefel rush at turn 8 is going to be tough regardless of the map size or research setting. Diplomacy is best weapon at this point in the game I think.
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