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Old May 28th, 2009, 01:29 AM
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HoneyBadger HoneyBadger is offline
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Default Re: Units with stupid weapon choices

Niefel's use of spears and swords isn't that great, either. Swords of that length would be not only extremely difficult to forge perfectly, but very likely to break, especially in the arctic weather Niefels live in. Spears require too much precision. Axes are iffy, and from the graphic they look to be single-bladed axes. They'd be better off using maces and hammers, flails, and longer axes with double, or even triple bits (three moon blades), looking just a bit like this: (O)
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Old May 28th, 2009, 03:03 AM

chrispedersen chrispedersen is offline
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Default Re: Units with stupid weapon choices

Well if you want realism honey, forging weapons of that size would be a ridiculous task indeed.

Giant clubs, maces, mauls would be much more likely ..
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Old May 28th, 2009, 03:24 AM

Rookierookie Rookierookie is offline
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Default Re: Units with stupid weapon choices

Or we could just think tree trunks.
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