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Old May 31st, 2009, 04:11 AM
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Edi Edi is offline
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Default Re: Game Tools- Create Single Player Scenario

Quote:
Originally Posted by NTJedi View Post
#god also only works when specifying the target capital of the god... which really limits many possibilities.
This is outright false. When doing the new mapedit manual, Gandalf and I tested this bit extensively based on your feedback and you don't need to specify a #spectstart for a nation if you specify a god. It works just fine even when starting randomly.
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Old May 31st, 2009, 06:58 PM
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Default Re: Game Tools- Create Single Player Scenario

I think Id say semi-false.
There are certain aspects of what you might expect to do in building a god which error if you dont have a province. But it is possible to build one that is able to be placed anywhere. I suspect that NT_Jedis build was at fault for his impression

But I do feel that there are major lackings in the scenario options for supporting AI gods. In Dom2 I created D.A.R.E. (Deadly Atlantis Rlyeh Ermor alliance) putting those three nations into the game, with gods (sibling dragons), and placed strategically on the map with boosted armies. The scenarion did not allow human players the choice of playing those nations and obviously those gods.

But in Dom3 thats broken. Not only can a human play the added nations with the added god but the game doesnt even remove them from the nations list. Since the AI isnt good enough to be a problem without major boosting I find that a major flaw in scenarios for Dom3. Its not like other games where playing either side would be equally enjoyable. Not to mention that joining as one of the AI nations breaks the alliance command and totally destroys the scenario anyway.
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