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Old June 1st, 2009, 04:55 AM
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Wrana Wrana is offline
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Default Re: Units with stupid weapon choices

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Originally Posted by HoneyBadger View Post
P3D, you're right about the spear directing more force along it's single point, but one advantage the trident's three points gives is stability, so that it's easier to center an attack. The trident probably wouldn't be able to penetrate the armour as often, but when it did it would make a much wider and more ragged wound--thus more blood spilled, with a greater chance to clip an artery or puncture an organ. The wound would also be considerably harder to treat medically. Another advantage is-and this is specifically because it doesn't go as deep-a trident would have less of a tendancy to get stuck in an opponent.

I think giving them 7 damage is a bit much, however.

Trident stats, in my opinion, should be more like Dam 4, +1 att/0def.
Something like this, probably. I would say that they should have more Defence than attack - they are quite usable to parry enemy strikes and especially thrusts. Actually, Chinese sometimes used tridents specifically against spear-armed enemy infantry.
Also, I'd say that spears should have higher damage overall... Plus probably higher Defence. It's quite easy to fight with one against sword and damn difficult other way around!
As for pikes vs longspears question, I'd say that pikes are used two-handed. Though I would prefer to give them lower base damage and charge bonus as they were quite often used offensively... But that's just me and there was another discussion on this.
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Old June 1st, 2009, 01:01 PM

MaxWilson MaxWilson is offline
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Default Re: Units with stupid weapon choices

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Originally Posted by Wrana View Post
Also, I'd say that spears should have higher damage overall... Plus probably higher Defence. It's quite easy to fight with one against sword and d... difficult other way around!
Isn't that just the Repel mechanic instead of high Defense?

-Max
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Old June 2nd, 2009, 04:32 AM
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Default Re: Units with stupid weapon choices

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Originally Posted by Wrana View Post
Also, I'd say that spears should have higher damage overall... Plus probably higher Defence. It's quite easy to fight with one against sword and d... difficult other way around!
Isn't that just the Repel mechanic instead of high Defense?

-Max
Possibly, but spear also allows a wide range of parries. I mean 2-handed use, of course, and here it gets very high mobility. But even one-handed, it can be quite nimble. Vikings even used spear & sword as paired weapons!
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Old June 3rd, 2009, 04:45 PM
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Default Re: Units with stupid weapon choices

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Vikings even used spear & sword as paired weapons!
But that's -5 to attack! How could they hit anything?
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Old June 6th, 2009, 07:22 PM
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Default Re: Units with stupid weapon choices

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Vikings even used spear & sword as paired weapons!
But that's -5 to attack! How could they hit anything?
With practice!

As for original topic, I think about the most stupid unit in the game to be Avyssians with paired morningstars! Of course, you may argue that they wear heavy armor which neutralizes worst...
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