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December 9th, 2000, 07:26 PM
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Corporal
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Join Date: Sep 2000
Posts: 104
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Re: Up to date beta patch info..
Great, this seems to address the most urgent AI stuff.
I do not want to appear an eternal pain, but hopefully things like AI memory (of attacks and their outcome, of minefields,...), AI identification of "dangerous areas", AI target evaluation, AI "strategy", etc. will also be addressed soon.
I am looking forward to this patch for the time being.
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December 9th, 2000, 09:36 PM
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Corporal
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Join Date: Dec 2000
Location: San Diego, Ca, USA
Posts: 61
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Re: Up to date beta patch info..
quote: Originally posted by Talenn:
Any luck on getting a master list of exactly which files contain changes? I would LOVE this feature and I think it will be necessary if people intend to have custom data sets. It will take far too long to File Compare EVERY data file in the game to scan for changes.
Get CVS; this will allow you to merge your
changes with theirs and prompt you when there
is a conflict. Try http://www.wincvs.org
C//
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December 9th, 2000, 10:03 PM
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Second Lieutenant
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Join Date: Jun 2000
Location: Columbus, Ohio, USA
Posts: 551
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Re: Up to date beta patch info..
Believe me, they keep the beta testers hopping! We are usually seeing 2 to 3 patches a week. They are working as fast and hard as they can to make this the best game you have ever played. Don't be surprised if they get there.
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December 9th, 2000, 10:28 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Up to date beta patch info..
Nifty. I'm definitely curious about what changes were made to optimal/max-range strategies and so forth; right now, I find myself using tactical for almost every battle (except, say, fast attack ship vs colony ship, or planet known to be undefended because I'd just finished an attack there).
------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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December 9th, 2000, 11:36 PM
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Private
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Join Date: Nov 2000
Posts: 25
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Re: Up to date beta patch info..
quote: Originally posted by Comar:
Believe me, they keep the beta testers hopping! We are usually seeing 2 to 3 patches a week. They are working as fast and hard as they can to make this the best game you have ever played. Don't be surprised if they get there.
Sounds good to me.
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December 10th, 2000, 09:27 PM
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Corporal
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Join Date: Dec 2000
Location: San Diego, Ca, USA
Posts: 61
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Re: Up to date beta patch info..
How does one get access to the betas?
Do you apply at Malfador?
C//
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December 10th, 2000, 10:51 PM
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Sergeant
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Join Date: Nov 2000
Posts: 273
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Re: Up to date beta patch info..
Yes, I'm sure everyone and their mother would like to access the beta's as they come out too.
FWIW, I would, of course, like to look into it as well. Coming from the 'modding' point of view, I'd like to see some of the changes and provide some input in the 'creative' stages as well.
If anyone at SG or MM is interesting picking up any new testers, please let me know. I've done testing for various other mods and tweaks (Close Combat, TANKS!, TOAW) and am familiar with NDA's etc.
Hehe...hmm, that came out kind of 'resume-looking'...oops. Anyways, just figured I'd offer since I seem to be spending an awful lot of time messing with this game, forum and the data anyways.
Talenn
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