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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old June 4th, 2009, 01:02 PM

Executor Executor is offline
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Default Re: Mod help?

Thanks for the Sprite editing tutorial!

Here's one commander, which has two quarterstaffs for some reason.

#newmonster 2401
#name "Black Wizard"
#spr1 "./Mod/Misborn.tga"
#spr2 "./Mod/Misborn2.tga"
#descr "..."
#ap 12
#mapmove 2
#hp 10
#prot 0
#size 2
#str 10
#enc 3
#att 10
#def 10
#prec 10
#mr 18
#mor 20
#gcost 320
#rcost 10
#weapon "Quarterstaff"
#weapon 7
#holy
#startage 60
#maxage 75
#older 5
#itemslots 15494
#magicskill 1 2
#magicskill 5 3
#magicskill 8 3
#nametype 106
#goodleader
#end

Am I just missing the obvious here?
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Old June 4th, 2009, 01:19 PM
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lch lch is offline
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Default Re: Mod help?

Quote:
Originally Posted by Executor View Post
#weapon "Quarterstaff"
#weapon 7
You can add weapons by their name or their ID. You're doing both at the same time.
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