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Old June 7th, 2009, 03:08 PM
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Baalz Baalz is offline
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Default Re: Niefelheim - Who’s afraid of the big bad wolf?

Thanks Jeff, right on all counts.

As to your prophet, it's not really important to the overall strategy so make it whoever seems like the most fun, you could do worse than a jarl.

As to the research order, obviously it's a bit flexible but my thinking was: bloodhunt with no sanguine rods so you've got a few blood slaves ready by the time you hit constr-4. In the two turns it takes to forge a few items and move your skratti to wherever the fighting is you can pick up quicken self which is really all your skratti need at this point. In a very general sense if I need constr and alt for a build, I like to go with construction first because I can hit the research for alteration after I've passed out items and my guys are on the way, while they need to hang by the labs to have magic items passed out if you do that in the reverse order.
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Old June 7th, 2009, 06:21 PM
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Default Re: Niefelheim - Who’s afraid of the big bad wolf?

Quote:
Originally Posted by thejeff View Post
"3 blood -1 guys" means 3 guys with blood 1.
Ah! That makes sense now, thanks

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Originally Posted by thejeff View Post
As for Construction 4, -snip-
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Originally Posted by Baalz View Post
As to the research order, obviously it's a bit flexible but my thinking was: -snip-
Yeah, I guess I just wanted the Gygjas I was using as commanders to be able to do something at the start, but I guess it doesn't matter. The skinshifters are doing all the work.

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Originally Posted by thejeff View Post
Edit: Barkskin gives you a natural protection of 10. With their armor of 7, that should give them 15 total.

10+7-(10*7/40)=15.25
Ah hah! Now I understand

I've started a game with the Faerun 466 Adventure Map, and independents at 7. I can take the regular indies with 10 skinshifters, but the provinces with a crown icon chew them up and spit 'em back out. I figure I'll need a few souped-up Skratti along with them for those provinces.

A funny thing happened in that game... my first two Gygjas were D1N1B4! What are the chances of that?!? Pretty small, I know, hehe. So I had the two of them doing the blood hunting instead of Skrattis, at the start BTW, for blood hunting I just find a large pop province and set the tax rate to 0% to control the unrest. Is that the normal way to do things for blood hunting?

One of the problems I see with using S1 or N1 indie commanders is the cold. You should probably mention they'll need a CR ring or something similar. Since you also usually need a Lab to recruit them, at 500 gold, that's another two Gygjas worth of gold, so at this point I've been sticking with Gygjas.

So, what do you do when you don't find any Astral Pearls income? Just use alchemy?

Thanks for all the help guys!
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