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July 1st, 2002, 11:10 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
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Re: Rumours, Suggestions, Features on the Next Update
The results from the Racial Tech Trait Poll.
51 voters, with up to 2 votes each, so we are short a few votes of a full 200%
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Poll Results: Racial Tech Trait Poll
Crystalline 12% (6)
Temporal 27% (14)
Psychic 39% (20)
Religious 55% (28)
Organic 41% (21)
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The question was:
Please vote for your Favorites or the most powerfull racial tech traits.
***
I am not surprised about the Crystalline results. I think there is a lot of room for improvement without risk to the game balance.
I am surprised about Religious trait being the winner. I sure the results are close enough for plenty of argument pro and con for the Religious trait.
__________________
So many ugly women, so little beer.
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July 2nd, 2002, 03:31 AM
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General
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Join Date: Jul 2001
Location: Canada
Posts: 4,603
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Re: Rumours, Suggestions, Features on the Next Update
how about this..... when is the next patch coming out..... The beta testers didn't get serious on us now did they. 
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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July 2nd, 2002, 06:25 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: Rumours, Suggestions, Features on the Next Update
Well, besides the problems we've reported in the beta forum you've also seen at least three bugs mentioned and forwarded to MM here in the public BB. I think it'll be a few more weeks before any new 'offical' patches are released.
But don't worry. That just gives us more time to lobby for additional goodies. 
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July 3rd, 2002, 01:07 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
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Re: Rumours, Suggestions, Features on the Next Update
B. Munchhausen:
How exactly does one forward to MM? I'm still hoping to forward the voting topic that I compiled, but just never figured out what the channels are to Aaron/MM/beta testers.
__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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July 3rd, 2002, 01:20 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: Rumours, Suggestions, Features on the Next Update
Email. He's got a lot of addresses, I don't know which is read 'first' or 'more often' but I think all of them are read.
info@malfador.com SE4@malfador.com SE4Gold@malfador.com
And even more not related directly to SE.
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July 3rd, 2002, 01:34 AM
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Corporal
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Join Date: Feb 2001
Location: Porto Portugal
Posts: 163
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Re: Rumours, Suggestions, Features on the Next Update
Exist a way to limit the number of ships in a fleet ?
I have fleets up to 200+ ships and i want the empire to use more fleets but about 100 ships
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July 3rd, 2002, 03:07 AM
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Private
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Join Date: Jun 2002
Location: Coquitlam, B.C., Canada
Posts: 43
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Re: Rumours, Suggestions, Features on the Next Update
If MM's provider is anything like mine, whatevernameyouwant@malfador.com will work.
Don't experiment with that theory, though -- I'll bet the Last thing Mr. Hall wants is a bunch of people making Messages such as:
code:
To: imahemophiliac@malfador.com
From: st00pidn00b@hotmail.com
Subject: test
Body:
this is just a test sry 4 bowthring u d00d
se4g r0x0rs my b0x0r lololloololollllooolol!!!1
(Yes, I'm a newbie. That doesn't stop me from making fun of them! =) )
Oh, wait... we have a topic here! Um... let's see... I want... um... I want...
...I know! I want a scripting language!
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Life's a beach, and I'm drowning. --Spuzzum
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