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June 19th, 2009, 12:12 AM
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Corporal
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Join Date: Apr 2009
Location: Cloudcuckooland
Posts: 134
Thanks: 31
Thanked 41 Times in 15 Posts
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Re: EA al-Nadim - The thousand and one nights (WIP)
Those sprites are looking good - and I like the proliferation of mounted units: mobility on the battlefield should be a major advantage of an Arabian faction.
If you're setting up al-Nadim against Hinnom, you could play off of the tangle of myths surrounding Sulayman/Solomon, in which he tamed, captured or enslaved the jinns (or, according to Christian Goetic sources, the demons of hell) - that could make for an interesting hero, at least
And if you decide to do a MA version, you could go with a "Great Caliphate" theme - think of something a little like EA Aeroscaphle and MA Tien Chi: that would play off of the scholars, poets and alchemists of the 1st & 2nd Caliphates and the anti-Caliphate (Moorish Spain) - these historical empires had their heyday during Europe's "Dark Ages."
I don't have much advice regarding Arabic mythology - the previous paragraph was drawn from what I remember from some of my undergraduate history courses.
Another thought: it might be interesting to imagine them as caught between Abyssia (which incorporates some Middle-Eastern tropes) and Hinnom. If you don't want to do a MA version of al-Nadim, that's more than enough explanation.
Sorry, that's probably too many suggestions too quickly. I'm like that when I get going.
Short version of this post: Neat!  I can't wait to see more.
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