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				June 21st, 2009, 07:43 AM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
 Nevermind. I'm an idiot. I forgot to install the patch.    
30-minute time limit on message editing? Peculiar...
				__________________Hail Caesar!
 
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				June 21st, 2009, 12:06 PM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
 It's so the terrorists don't win. |  
	
		
	
	
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				July 5th, 2009, 03:32 PM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
 Excuse me, how do I fix the bad#startsite commands that my computer keeps screaming is there. I checked the mod over and it does not appear to have anything out of the ordinary going on. please help. |  
	
		
	
	
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				July 5th, 2009, 09:20 PM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
 Do you have any other mods on?  You'll get that error if two mods are using the same numbers for a startsite. |  
	
		
	
	
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				July 13th, 2009, 02:43 AM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
 I put the unzip files in the mod file.Unzip,but it still doesn't work in the game?   |  
	
		
	
	
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				July 13th, 2009, 04:16 AM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
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				August 21st, 2009, 04:56 AM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
 
	Quote: 
	
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					Originally Posted by Lungfish  Excuse me, how do I fix the bad#startsite commands that my computer keeps screaming is there. I checked the mod over and it does not appear to have anything out of the ordinary going on. please help. |  I just downloaded the WH themed armies started a game with Tomb Kings, Bretonnia, Ogre Kingdoms, Skaven, and Chaos and Bretonnia and Chaos use have a conflict with site #790 and #791. I changed those out to try to get into the game. Will check to see if there is anything else that runs strangely.
 
On a side note. Just a thought but would it be possible to take the WH themed nations done and arrange them to have no number conflicts? I think that would help keep it so they are all playable at the same time and even make maybe a standard for the remaining nations to have numbers assigned to them? |  
	
		
	
	
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				August 22nd, 2009, 12:29 PM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
 That would be very helpful. I would really enjoy a battle between the Tharoon, Chaos Worshippers and the Ermorians. |  
	
		
	
	
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				August 22nd, 2009, 07:29 PM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
 
	Quote: 
	
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					Originally Posted by Ruefiesty  On a side note. Just a thought but would it be possible to take the WH themed nations done and arrange them to have no number conflicts? I think that would help keep it so they are all playable at the same time and even make maybe a standard for the remaining nations to have numbers assigned to them? |  Yeah, the problem is Bretonnia, otherwise all WH nations are compactible. Sorry about that, it's a absolute brainfart on my part, I'll fix it once I get my hands on updating Bretonnia (I'll be introducing some more units too, so I don't want to rush it). |  
	
		
	
	
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				August 22nd, 2009, 08:15 PM
			
			
			
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				 Re: Warhammer "Chaos Undivided" race 
 I noticed that the WH Lizardmen and your Chaos Undivided mods use the same Nation #75.  For myself I went to the liberity of moving this one to #77. I only test played a short game with the 6 mods I am aware of
 Tomb Kings
 Bretonnia
 Lizardmen
 Ogre Kingdoms
 Skaven
 Chaos
 They all seem to now work without any issues after those 2 switches. tho I have not gone far into a game as of yet.
 Seems it is working pretty good
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