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August 24th, 2002, 11:02 PM
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Captain
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Re: Rise of the Remorhaz Society
Zekrat Campaign-Phase II begins
“Contact! Rage Gorgon II class light cruiser, bearing 080 at 6 sectors, Captain. Looks like she’s just sitting there, sir.”
“Thank you, Sensor,” Reid called back.
Captain Walter Reid flipped on his tactical display. Yep, there she was, at a dead stop right outside of the Lundra-Zekrat wormhole. At least Reid knew that if there were more Rage ships on the other side of the wormhole, Sakazawa would have warned them about it.
“Helm, set course for the bogie. Relay our situation to Commodore Lu. Weps, I want all missiles bays loaded and ready to fire.”
His crew acknowledged his orders.
Hyperion fired her engines, and she was quickly joined by the remains of Lundra fleet, RSS Faith and RSS Ganymede.
In less than a week, they intercepted the Rage light cruiser. No one had yet faced a Rage light cruiser in battle, so everyone in the fleet was a little nervous. While the Remorhaz fleet had a three-to-one advantage in the fight, they knew that the Rage had superior missile and beam weapons. The weapon advantage enjoyed by the Rage could even things up in a hurry.
As they moved closer to the wormhole, they were able to gather more data on the Gorgon II. She was armed with no weapons. She was actually configured as a long-range colony ship. Still, they could not allow it to escape.
The battle was short. The Rage ship, with 4 million colonists aboard, decided to try and ram the Remorhaz ships. She never got closer than two million miles before the combined cannon, torpedo, and missile fire of the Remorhaz ships vaporized the Gorgon.
Lu and his task force continued on to Zekrat, where they were to join with the Xillantha fleet for an assault on Zekrat VIII.
2410.8
Captain Reid was wrong about one thing, the Rage did have another ship with which to attack his ships. Unfortunately for the Rage, this craft was another light cruiser outfit as a long-range colony ships, and another 44 million Rage, plus the ships crew, were bLasted to atoms by the Remorhaz fleet.
RSS Orion pulled into orbit with the rest of the Iolo defense fleet. Commodore Thom Hitcher looked out of the bLasteel windows. He could see his new command laid out before him. The orange glow of Iolo’s sun played across the hulls of the four ships of the Iolo defense fleet, illuminating them for a few brief moments until their orbit took them back around to the dark side of the planet. In the light, where the ships rarely were, they looked powerful and deadly. Floating above Correlia, they looked like guardian angels, watching over the people far below as they went about their lives.
How much protection would these ships be able to provide for them? Currently, his scanner showed twenty-one Ukra-Tal ships heading for the Yukra system transiting Iolo, and he was powerless to stop them. They had just blown the satellite belt that had secured the wormhole while suffering only minor damage to one destroyer. If the Ukra-Tal attacked Correlia, his ships would be a minor distraction. However, it was his job to make sure that the people below him on the surface survived. The longer he had to build up his forces and the defenses on Correlia, the bigger the distraction to the Ukra-Tal his fleet would prove to be.
Commodore Hitcher stood up and looked at himself in the mirror. This would be the biggest test of his life. If he failed, he knew that everyone on Correlia would die.
Plans had changed for Xillantha Fleet in the Zekrat system. Before the fleet was able to leave Invexus and join up with Lundra Fleet for the assault on Zekrat IX, a fleet of seven Rage ships jumped into the system and took a course to attack Invexus. Rear Admiral Sakazawa was forced to detach Badger from his fleet and have it join up with Lu and Lundra Fleet. They would have to try and take Zekrat IX alone. Xillantha Fleet would move to intercept and destroy the Rage fleet at maximum distance from Invexus, as the colony had no defenses yet. The second phase of the Zekrat campaign was about to begin.
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August 25th, 2002, 07:36 AM
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Captain
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Re: Rise of the Remorhaz Society
Battle of Zekrat Sun
Rear Admiral Sakazawa watched the two fleets move into battle formation on the tactical display. While the Remorhaz fleet had three more ships, two were support craft and one was a ground attack ship. It would be a fairly even fight. The Rage forces consisted of the following:
2 Furious class destroyers- 3 3rd generation capital ship missile launchers, one 2nd generation point defense cannon, and one shield generator
2 Defiance class frigates- 2 3rd generation capital ship missile launchers
3 Claymore class frigates- 2 3rd generation capital ship missile launchers
The Remorhaz fleet consisted of:
1 Ganymede class light cruiser- 2 4th generation large depleted uranium cannon, 2 meson bLasters, 1 anti-matter torpedo launcher, and 3 2nd generation point defense cannon
2 Glory class destroyers- 1 4th generation depleted uranium cannon, 2 2nd generation capital ship missile launchers, and 2 2nd generation point defense cannon
4 Nemesis class frigates- 2 2nd generation capital ship missile launchers, 1 2nd generation point defense cannon
1 Comet class ground attack ship
1 Fleet Repair Ship
1 Fleet Replenishment Ship
The Rage were grouped in wall formation, while the Remorhaz fleet formed a wedge. The primary targets were the two Furious class destroyers, and so the wedge aimed right for the heart of the Rage wall.
The Rage ships began to split into two Groups. Sakazawa thought that they might try and flank his wedge, and thus overwhelm the point defenses of his craft one by one. However, the wedge was designed to prevent that from happening, and if the Rage fleet broke into two, the “nose” of the wedge could attack one enemy group while the walls resisted any attacks by the other.
Suddenly, the two Rage Groups formed back into one. The two Furious class destroyers formed up side by side, presenting a perfect target for the Remorhaz fleet. If they could close the range a bit more, Sakazawa would spring the trap.
He looked to his com officer, Lieutenant Marc Yemblay. “Marc, get the word out. When they break range, I want everyone to concentrate fire on the Furious’.”
The Lieutenant acknowledged the order and was quickly sending out orders to the rest of the fleet. The captain of his flagship, RSS Tarus, was heard whooping a battle cry thru the com unit. That brought a chuckle from Sakazawa’s staff, including the Rear Admiral himself. He was very fond of Captain Tim Danvers. The man was anxious to get into the fight, very much like Sakazawa himself.
The Rage craft fired first. Tiny blossoms of light appeared in the inky black as they fired their salvos from millions of miles away. Every ship in the fleet activated their point defense cannon, and hoped to knock the missiles down before they had to worry about their shields holding up against the onslaught.
The two Furious class destroyers took the bait. Tarus and Glory ran ahead of the fleet to draw missile fire and the attention of the Rage fleet. It worked. Many of the missiles locked onto these two ships, and after firing their weapons, the Rage destroyers turned to engage the two ships. Tarus opened fire at close range, raking the Rage destroyer with DUC, meson, and torpedo fire. Glory added her own DUC fire, and the Rage destroyer lost one of her missile launchers in the barrage. The Rage destroyers had a much bigger problem now that they had closed the range between themselves and the trailing Remorhaz frigates.
The missile exchange left Tarus damaged, but both Furious’ crippled. Glory moved in and finished one off with DUC fire, while missile fire from Manticore destroyed the other. Unfortunately, Tarus took another Rage salvo that had evaded the point defenses of the fleet, and she was down to one engine. She had also lost one of the large DUCs. For all intents and purposes, she was out of the fight.
Apollo also took a salvo, and was severely damaged. She turned and slowly limped into the center of the wedge, to take cover in the protective umbrella of the point defense cannons. All of her weapons had been disabled by the missile strikes.
The battle ended with the Rage losing the two Furious destroyers, one Claymore frigate, and two other ships taking over 50% damage.
The Remorhaz forces lost no ships. Apollo and Tarus took over 50% damage, and Honor had light damage from a missile strike. Overall, the battle was a strategic success for the Remorhaz Navy.
At Zekrat IX, Commodore Lu led Lundra Fleet into the sector to attack and hopefully capture the planet from the Rage. Things did not go exactly as planned. The planet had been fairly heavily armed, and so Lundra Fleet was forced to close range and go toe-to-toe with the enemy weapons platforms. In an effort to knock the final weapons platforms out, all of the Rage population centers were destroyed, thus destroying the colony on Zekrat IX. This was a minor setback, as the fleet would have benefited if the colony could have been captured. A space yard in the Zekrat system would have been quite a boon for the fleet. However, elimination a potential threat was a satisfactory outcome.
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August 25th, 2002, 08:20 AM
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Re: Rise of the Remorhaz Society
Awesome 
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Jaffa jokes? Let's hear one of them. [O'Neill]
A Serpent guard, a Horus guard, and a Setesh guard meet on a neutral planet. It is a tense moment. The Serpent guard's eyes glow. The Horus guard's beak glistens. The Setesh guard's nose drips. [Teal'c]
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August 25th, 2002, 03:18 PM
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Second Lieutenant
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Re: Rise of the Remorhaz Society
Well done again sachmo! 
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August 26th, 2002, 10:35 AM
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Re: Rise of the Remorhaz Society
Bump
Your writing is very enjoyable to read.
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What distinguishes war is , not that man is slain, but that he is slain, spoiled, crushed by the cruelty, the injustice, the treachery, the murderous hand of man. William Ellery Channing
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August 26th, 2002, 11:09 PM
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Captain
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Join Date: Jun 2002
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Re: Rise of the Remorhaz Society
Thanks guys. I hope things work out better for everyone now that calmer heads have prevailed. 
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September 2nd, 2002, 08:20 AM
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Sergeant
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Re: Rise of the Remorhaz Society
is this being played using an unmodded Version? or is it being played with one? If so, which one are you using???
Thanks
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