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  #1  
Old July 3rd, 2009, 01:20 PM

Dragar Dragar is offline
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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

I think no messages at all, of any kind, is the safe way to play this. Send message to all lets you say plenty
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  #2  
Old July 3rd, 2009, 02:01 PM

Executor Executor is offline
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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

Personaly I feel meaningless messages are ok, since it is hardly diplomatic to say "I kicked your ars in that last battle!".

The admin log may be turned on, but I doubt the admin will be checking it every turn for messages anyway, so what's the point either way? It's not like the admin will kick anyone out just for sending an "Micheal Jordan is the best" message or anything as stupid as that.
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  #3  
Old July 3rd, 2009, 02:25 PM
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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

I doubt people gathered here have signed into this the game to cheat. I beleive title says "no diplomacy and anonymous", obeying this rules is enough for me.
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  #4  
Old July 3rd, 2009, 02:54 PM
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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

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Originally Posted by WingedDog View Post
I doubt people gathered here have signed into this the game to cheat. I beleive title says "no diplomacy and anonymous", obeying this rules is enough for me.
I know, I'm not really worried about cheating, I just want to know what, if anything (and if it's nothing, I just would like to know), the in-game PM can or can't be used for.

You know, I guess I think a game with some diplomacy would be OK, as long as it was totally anonymous (in real life terms), and totally in-game (what with the two-turn turnaround in conversations), if that could be done. You know, as long as it wasn't a "hey, C'tis here, and I'm 'Bob', email me at 'Bob.com', and we'll totally coordinate and trade, etc." kind of deal.

But hey, this is not the first RAND game as far as I can tell (except for me, that is), and I'm sure this entire subject has likely been discussed ad-nauseam before, so I guess I'll shut up, and leave it to the more experienced players to figure out.

Guess I just wanted some clarification on how this kind of game would play out
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  #5  
Old July 3rd, 2009, 03:03 PM
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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

TwoBits

No diplomacy is the the very point of RANDY games, and that's why most of the people including me joined it.
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  #6  
Old July 3rd, 2009, 03:15 PM

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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

Yeah I have enough faith in this community to be fine with the honor system on cheating.
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  #7  
Old July 3rd, 2009, 03:40 PM
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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

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Yeah I have enough faith in this community to be fine with the honor system on cheating.
Me too.
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  #8  
Old July 3rd, 2009, 03:46 PM

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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

Didn't read what people said, but:

- sending remaining assignments now, all rolls based on karma, so 100% fair
- there is a tool that can check .2h and/or .trn files for diplomacy, so it can be checked if someone cheats [and it could be probably added as llamaserver option - checking for diplomacy]
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  #9  
Old July 3rd, 2009, 03:53 PM
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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

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Originally Posted by Zeldor View Post
Didn't read what people said, but:

- sending remaining assignments now, all rolls based on karma, so 100% fair
- there is a tool that can check .2h and/or .trn files for diplomacy, so it can be checked if someone cheats [and it could be probably added as llamaserver option - checking for diplomacy]
Excellent, thanks Zeldof. So now that we're all excited to get going, we're going to cool our jets for a week and think about pretender design before actually starting the game?
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  #10  
Old July 3rd, 2009, 05:54 PM
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Default Re: YARG - Yet Another RAND Game [full, rolling nations]

Please refrain from sending any in-game messages. Also, don't post here anything that can reveal information regarding you or other nations. No diplomacy or communications of any kind is allowed between players.

If you lose your identity is revealed. This is part of the fun in the game, guessing and 2nd guessing who is who until ppl start falling. If you do lose, please also refrain from posting anything with information on the game.

It is possible to exploit the in-game PM system or communicate outside the game (duh). But we are all grown-ups here and I for one, fully trust that the rules would be respected by all.

I'll create the game tomorrow evening, so you can start uploading your pretenders at your leisure.

I suggest each of you PM rdonj with his email address and assigned nation. Please don't post your emails here.
Accept for procedural messages let's maintain radio silence until the game is over.
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