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March 23rd, 2010, 02:40 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Osaka, Japan
Posts: 481
Thanks: 42
Thanked 33 Times in 12 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
Crap. My new policy is to save all MP turns. If I'd done that before, I could at least go back and see why I hadn't cast Fog Warriors until the third round at the Battle of Man's Capital, and thus doomed us all to bowing down before The Dragon of a Thousand Wounds (that's a good moniker for a Pantakrator though!)
Yeah, I would have had Mass Regeneration, Relief, and Quagmire up at that battle (and maybe some more, but like I said, I didn't save my turns, and now I've forgotten) at Man's capital. But Mass Protection didn't stop you from slaying my mages with RoSes, and after that, it was a foregone conclusion.
BTW, I had no intention of attacking Midgard, at least not until someone else started a fight with you first. But that kind of, "he's gonna attack me soon, so I might as well kill him now", paranoia payed off for you, just as it did for the Roman Republic  Nice job, Isokron!
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March 23rd, 2010, 04:30 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 55 Times in 29 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
Patala was a non-bless build. Executor used a VERY light bless all but insignificant.
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March 23rd, 2010, 04:49 PM
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Corporal
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Join Date: Jul 2008
Location: Woodland, CA
Posts: 103
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
I would be interested in joining a new YARG also.
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March 23rd, 2010, 04:59 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
WingedDog: sorry, must have missed that.
Maerlande: Wow, make that 4 none bless builds that made it to the end!
So far we have on board from this game's players:
- Dimaz
- Clahan
- WL
- WingedDog
- Isokron
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March 23rd, 2010, 09:51 PM
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Sergeant
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Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
Congrats Isokron!
I played Utgard.
It was my first time playing them (or any of the niefels for that matter) and the first time that I've gone with a large double bless (E9N9B4). My early plan was to cream someone quick and get a leg up (why buy a 2nd fort when you can take it?). Abysia was the target and after some stumbles I took them out (Pan was harrassing me at the same time).
After the fall of Abysia I then looked at my neighbors. Large Pan to the south, Tien and Gath to the west, Pythium to the north east and Man to the east. The next logical progression was to take out Man because they're known to be weak and then head north to take out Pythium so that I would control the NE portion of the map.
The result? Man put up much more of fight than anticipated and actually took the offensive against me (well done Calahan!). After that Tien came in on the west and I was forced to fight on two fronts, losing territory as the turns went on. All the while my network of spies watched Midgards decimation of Pan.
The final kick was Midgard coming up from the south after ravaging Pan and besieging the old Abysian capital. At the end I had my capital and 1 province, and the Abysian capital was undersiege. Needless to say I was bleeding and done.
I'd definately be interested in another Yarg with CBM, perhaps the next one should be EA or singleage? EA would be fun thematically if you kept the indies at 9, truly a struggle at the beginning of time!
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March 23rd, 2010, 10:10 PM
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Sergeant
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Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
I was Mictlan. This was one of my first games, and my first non-cbm one. I went with a pretty traditional bless and expansion went decently but then Gath attacked. My troops did well against Gath line troops, but he started deploying Gadol SCs that were very hard to kill. I tried to blitz blood research to get some Anti-SC spells but by the time I researched enough Gath already had me on the ropes. My slave income never really got started so I was low on slaves and B3 mages to make use of Life for Life and other blood combat spells. Then Patala invaded and my jag armies were gone and my Anti-SC counters were useless against him. The end was quite predictable.
I started this game very green and feel like I learned a lot, particularly a high respect for SCs with an earth bless. I would be interested in YARG 2, where I can hopefully avoid 25 turns of sitting in my cap....
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March 23rd, 2010, 10:52 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Osaka, Japan
Posts: 481
Thanks: 42
Thanked 33 Times in 12 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
Yeah, you can sign me up too for the next YARG 
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March 24th, 2010, 03:52 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
Calahan: Thank you! how about we go EA for YARG2?
I don't want single age b/c rdonj will randomly assign nations and I want to keep it simple so that the nation pool equals the number of players.
EA has 24 nations so we can enlist up to 24 players. I want to keep the indie 9 and hard research settings. I think they gave a refreshing tempo to this game.
So far we have on board from this game's players:
- Dimaz
- Clahan
- WL
- WingedDog
- Isokron
- Slobby
- Alpine Joe
- TwoBits
- Frozen Lama
9/24
YARG2 thread coming up today.
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March 24th, 2010, 05:17 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
My vote is also against single age. Indies 9 and difficult research sure sound fun.
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March 24th, 2010, 07:37 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: YARG - Yet Another RAND Game [Isokron's Midgard wins!]
I also back the calls for not having single age, and keeping high Indy's and tougher research.
@ WraithL - If we go EA on the Glory map and 24 nations, then for the water nations, you'll probably have to make sure we either get the full 24 players, or ensure whoever rolls the nations that all three water nations are assigned. As there's an awful lot of water on offer. Plus on Glory I'd assign (or I will assign with your approval) all the Eastern waters as no start, since the Western sea is too big for just two water nations IMO (especially if the land nations are only having a map average of around 10-11 provinces each).
I'll try and find some time today to browse the map section to see if there are any alternative maps to consider.
@ Isokron - Congrats on a fine win. You're certainly proving yourself to be one tough ombre from the three games I've played with you so far. Looking forward to another tangle here  And maybe RL will allow me to fight you as well this time instead of annoyingly intervening to spoil the fun 
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