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July 3rd, 2009, 11:06 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Lapis MA CBM Running 10/16 Players left
Heh, I'm pretty sure I would have handily won it except one of the mages I moved there snuck and hid in the bushes watching the fight, counting all the pretty gems I gave her.
Quote:
Originally Posted by rdonj
Very happy that you didn't win that, I must say  I was actually expecting worse losses, so I'm sort of happy with the result. Of course, you still have tons of those mindless guys left. Not sure what exactly I'm going to do about those ones yet, when 90% of my magic is utterly useless on them. How on earth you managed to raise so many of them is beyond me... it must have taken ages. Anyway, as you can see there is plenty of fight left in me yet. For the time being at least. I will probably lose the battle up there eventually, but I will try to at least give you a challenge. At least now my treasury is a bit healthier 
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July 3rd, 2009, 11:26 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Lapis MA CBM Running 10/16 Players left
I was wondering why you only sent two mages vs what, 16-20? I hate when you have that one crucial mage sneak instead of attack... really makes you wish it was control to sneak instead of moving sometimes.
Now I will spend the next 24 hours trying to figure out just what you were intending to throw at me. Yay!
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July 6th, 2009, 12:23 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Lapis MA CBM Running 10/16 Players left
The majority of players have yet to submit turns. I suppose there's still a decent amount of time left, but the possibility of mass staling is looming.
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